Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How do action points encourage me to take on more encounters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FadedC" data-source="post: 4448945" data-attributes="member: 55463"><p>As others have said, action points don't discourage you from resting if it's possible to do so. That's something that's up to the DM and the story. What action points do accomplish is to help make it possible for the players to handle more fights without dying, which makes it easier for the DM to tell more complicated or cinematic stories.</p><p> </p><p>In pretty much every edition of D&D players would rest and continue at full strength when doing so was a valid tactical option. DMs would try to stop that by using story reasons to force the players to continue. However this only worked as long as players had the ability to continue. In 3e in particular it was quite possible for one tough fight to deplete the party of every resource they had, making any future combat suicidal. No amount of story can prevent the need for a rest here.</p><p> </p><p>The action point system is one of many ways 4e attempts to give characters the ability to handle multiple fights by giving them some renewable resources. If the players have the option to rest without consequence they will most likely still take it. But it makes it easier for the DM to not give them the option to rest.</p></blockquote><p></p>
[QUOTE="FadedC, post: 4448945, member: 55463"] As others have said, action points don't discourage you from resting if it's possible to do so. That's something that's up to the DM and the story. What action points do accomplish is to help make it possible for the players to handle more fights without dying, which makes it easier for the DM to tell more complicated or cinematic stories. In pretty much every edition of D&D players would rest and continue at full strength when doing so was a valid tactical option. DMs would try to stop that by using story reasons to force the players to continue. However this only worked as long as players had the ability to continue. In 3e in particular it was quite possible for one tough fight to deplete the party of every resource they had, making any future combat suicidal. No amount of story can prevent the need for a rest here. The action point system is one of many ways 4e attempts to give characters the ability to handle multiple fights by giving them some renewable resources. If the players have the option to rest without consequence they will most likely still take it. But it makes it easier for the DM to not give them the option to rest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How do action points encourage me to take on more encounters?
Top