Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
How do royalty die in D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="baradtgnome" data-source="post: 6449714" data-attributes="member: 2722"><p>I had a similar concern in my old campaign world. This little bit of text was 'teaching' from a powerful cleric in the realm, which with the divine casters would have access. (It was written for 3.5E, but could be updated to reflect the new 5E rules - I have not done this yet as I have yet to DM 5E)</p><p></p><p style="margin-left: 20px"><em>Many young acolytes question me about using our sacred granted powers to bring back those who have left this world through death. First let me remind you that the gods grant us only a limited time on this world, and when our bodies are spent we are meant to go on to whatever rewards we have earned in this life. You may have heard of stories regarding powerful magics that prevent aging and therefore extend life. Be wary of such attempts to circumvent the god's plans for us; it can only lead to corruption and ruin.</em></p> <p style="margin-left: 20px"><em></em></p> <p style="margin-left: 20px"><em>There are powerful spells that senior clerics are granted by the gods that can breach the barrier of death. All of these spells are subject to two core canons. First, the spirit of the deceased must be willing to return. No power we understand here or in the realms of the gods can force a spirit to come back to this world against their will. Second, the barrier of death is breached only by the combined power of the cleric on this world and the boon of a god or goddess to hold open a portal to the realm of the dead. It is no small feat for mortal and immortal to breach the curtain. The natural order of life and death is not easily put aside. It is rare and unusual for the gods to spend whatever power it requires to hold open the curtain between life and death that allows the mortal cleric to call back the dead. We have come to believe that a god or goddess will only spend their powers to part the curtain of death for those with an unfulfilled destiny here on the mortal world that furthers that immortals greater purpose.</em></p> <p style="margin-left: 20px"><em></em></p> <p style="margin-left: 20px"><em>An Augury can be cast asking a particular god if they will support the opening of the curtain of death. A answer of weal indicates an immortal's willingness to support your attempt. A Divination can be cast to determine if the mortal spirit is willing to return. Neither of these spells is required to be cast to have the Raise Dead, Resurrection, or True Resurrection spell be successful. However the prudent cleric will determine in advance whether or not it is possible for their attempt to breach the barrier of death before casting these spells as the material required for the spells is consumed regardless of success or failure.</em></p> <p style="margin-left: 20px"><em></em></p> <p style="margin-left: 20px"><em>Even though their spells are sometimes alien to us, we are certain that the druids of the woods have the same limitations to breaching the curtain of death.</em></p></blockquote><p></p>
[QUOTE="baradtgnome, post: 6449714, member: 2722"] I had a similar concern in my old campaign world. This little bit of text was 'teaching' from a powerful cleric in the realm, which with the divine casters would have access. (It was written for 3.5E, but could be updated to reflect the new 5E rules - I have not done this yet as I have yet to DM 5E) [INDENT][I]Many young acolytes question me about using our sacred granted powers to bring back those who have left this world through death. First let me remind you that the gods grant us only a limited time on this world, and when our bodies are spent we are meant to go on to whatever rewards we have earned in this life. You may have heard of stories regarding powerful magics that prevent aging and therefore extend life. Be wary of such attempts to circumvent the god's plans for us; it can only lead to corruption and ruin. There are powerful spells that senior clerics are granted by the gods that can breach the barrier of death. All of these spells are subject to two core canons. First, the spirit of the deceased must be willing to return. No power we understand here or in the realms of the gods can force a spirit to come back to this world against their will. Second, the barrier of death is breached only by the combined power of the cleric on this world and the boon of a god or goddess to hold open a portal to the realm of the dead. It is no small feat for mortal and immortal to breach the curtain. The natural order of life and death is not easily put aside. It is rare and unusual for the gods to spend whatever power it requires to hold open the curtain between life and death that allows the mortal cleric to call back the dead. We have come to believe that a god or goddess will only spend their powers to part the curtain of death for those with an unfulfilled destiny here on the mortal world that furthers that immortals greater purpose. An Augury can be cast asking a particular god if they will support the opening of the curtain of death. A answer of weal indicates an immortal's willingness to support your attempt. A Divination can be cast to determine if the mortal spirit is willing to return. Neither of these spells is required to be cast to have the Raise Dead, Resurrection, or True Resurrection spell be successful. However the prudent cleric will determine in advance whether or not it is possible for their attempt to breach the barrier of death before casting these spells as the material required for the spells is consumed regardless of success or failure. Even though their spells are sometimes alien to us, we are certain that the druids of the woods have the same limitations to breaching the curtain of death.[/I][/INDENT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do royalty die in D&D?
Top