How do we know that is a sphere of annihilation?

Jack Simth said:
Permanent != no recovery.
In the case of the death of your familiar, it does. Or, are you suggesting there's a rule to recover the lost XP? In any case, I was obviously wondering if merelycompetent was referring to lost abilities/feats of the familiar or something from a previous/other edition, or some rule I haven't seen.
 

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Infiniti2000 said:
In the case of the death of your familiar, it does. Or, are you suggesting there's a rule to recover the lost XP? In any case, I was obviously wondering if merelycompetent was referring to lost abilities/feats of the familiar or something from a previous/other edition, or some rule I haven't seen.
There is - in the same way there is for recovering the GP costs of summoning a familiar, or the expensive material component cost of a Raise Dead - earn them in some manner. Combat is the most prevalent method in many campaigns.

If you had X experience, and you were reduced to Y experience, and later other stuff (combat XP, Role-playing XP) brings you back to X experience, how have you not recovered?
 


merelycompetent said:
Simple resolution:

Use stone shape, passwall, rock to mud, adamantine spoons, an earth elemental, or large burrowing animal to circumvent it.

If you want to complicate it, here's a multiple choice solution:

A. If any of the PCs has ever run into a SoA (or equivalent), or someone makes the appropriate knowledge rolls, Leave It Alone. The risk factor involved in messing with what might be a portal, gate, or other weird effect versus it being a SoA is too high. IOW: "Hmmm... this might be a gateway to riches and wealth, or we can get obliterated beyond the ability of Resurrection to bring us back. What do you think, guys? Yeah, me too. Let's try a different dungeon."

B. If you absolutely must pass beyond this point (to Save The World, for example), and all the tests in A failed, cast Augury: "If we pass through this inky blot of utter nothingness, will it benefit our mission?" If the answer is "Weal", chuck a summoned monster through it and see if it survived. If the answer is "Woe", react as if any of the tests in A identified it as a SoA.

C. Ignore both of the above. Use stone shape, passwall, rock to mud, adamantine spoons, an earth elemental, large burrowing animal, or any other method to circumvent it. Even a Wish is cheaper than annihilation.

D. Safest choice: None of the above. Hire another party of adventurers to mess with it instead.

I usually go with C. It's fun making the DM redraw his Dungeon of Doooooom maps.

Dont forget my favorite: Stone to flesh and hack your way through the wall....
 




merelycompetent said:
Good idea, but it lacks finesse and it's... it's... well, it's.... icky. :heh:

*~shiver~*

I only bring it up because Ive used it several times. One wonders though, If you eat it, will it turn back into stone in your stomach once the spell expires?
 

Goldmoon said:
I only bring it up because Ive used it several times. One wonders though, If you eat it, will it turn back into stone in your stomach once the spell expires?

When does it expire?

"Duration: Instantaneous"
 


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