Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you avoid overshadowing while applying ability scores as rolled?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 7795713" data-attributes="member: 2629"><p>#1: Mix allocation and rolls. They pick a class. They assign a 15, 14 and 13 to three most impacted ability scores for that class. Then they roll 3d6 for the remaining three ability scores.</p><p></p><p>#2: Use 2d6+4 rather than 3d6 (if the top is less than 14, make it 14). You get a narrower range (6 to 16), but still great variation (a bell curve around 11 with you typically getting 0 to 2 stats at 8 or below and 1 to 2 stats at 14 to 16).</p><p></p><p>#3: Story. Give the players with the 'lesser' stats a juicy role playing story that puts them front and center. The high stat PC may shine more in combat, but there are ways to shine that have no dependence upon ability scores.</p><p></p><p>#4: Magic. In one rolled stat game we had a PC with nothing above a 13. He played a wizard. They quickly found a headband of intellect.</p><p></p><p>#5: Don't, maybe? You don't need to make any adjustment for some groups. The game can still be a lot of fun for a PC with lower stats in the hands of the right player.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7795713, member: 2629"] #1: Mix allocation and rolls. They pick a class. They assign a 15, 14 and 13 to three most impacted ability scores for that class. Then they roll 3d6 for the remaining three ability scores. #2: Use 2d6+4 rather than 3d6 (if the top is less than 14, make it 14). You get a narrower range (6 to 16), but still great variation (a bell curve around 11 with you typically getting 0 to 2 stats at 8 or below and 1 to 2 stats at 14 to 16). #3: Story. Give the players with the 'lesser' stats a juicy role playing story that puts them front and center. The high stat PC may shine more in combat, but there are ways to shine that have no dependence upon ability scores. #4: Magic. In one rolled stat game we had a PC with nothing above a 13. He played a wizard. They quickly found a headband of intellect. #5: Don't, maybe? You don't need to make any adjustment for some groups. The game can still be a lot of fun for a PC with lower stats in the hands of the right player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you avoid overshadowing while applying ability scores as rolled?
Top