Hussar
Legend
Ok, first off, I'm not talking about the mechanics side of things. There are people who do that WAYYY better than me. 
I'm talking about where do you start when you want to make a new character? The reason I ask is I'm currently playing a Gnome Binder in a 3.5 game and it's taken me a heck of a long time for this guy to develop any personality. It took me a while to figure out why that was and here's the thing. This is one of the first characters I ever made from a mechanics first perspective.
Usually when I make a character, I try to envisage a personality. What's he like, what does he want, goals, enemies? That sort of thing. Once I have a fairly decent picture in my mind of what this guy is like, then I go and start picking class and whatnot. My last character, a priest of St. Cuthbert who wanted to burn all the sinners started exactly this way. I had his personality hooks first and then his class.
So how do you do it? How do you breathe life into your characters. My poor gnome didn't have much of a personality until he failed his first binder check. Now, almost all his personality comes from failing binder checks.
Loads of fun. But, man, it took a long time. And, if he makes all his checks, he's back to being really boring again. :'(
What do you think is the best way to build a character?

I'm talking about where do you start when you want to make a new character? The reason I ask is I'm currently playing a Gnome Binder in a 3.5 game and it's taken me a heck of a long time for this guy to develop any personality. It took me a while to figure out why that was and here's the thing. This is one of the first characters I ever made from a mechanics first perspective.
Usually when I make a character, I try to envisage a personality. What's he like, what does he want, goals, enemies? That sort of thing. Once I have a fairly decent picture in my mind of what this guy is like, then I go and start picking class and whatnot. My last character, a priest of St. Cuthbert who wanted to burn all the sinners started exactly this way. I had his personality hooks first and then his class.
So how do you do it? How do you breathe life into your characters. My poor gnome didn't have much of a personality until he failed his first binder check. Now, almost all his personality comes from failing binder checks.

What do you think is the best way to build a character?