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General Tabletop Discussion
*Dungeons & Dragons
How do you create your encounters?
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<blockquote data-quote="Oofta" data-source="post: 8003568" data-attributes="member: 6801845"><p>I design encounters based around goals of the competing parties, who or what will be likely opponents and if there's anything that I can throw in that will move the story along. Then I take into consideration what the goals are, how to implement those and so on.</p><p></p><p>As far as what monsters to use, I start by figuring out what would be thematically appropriate, including reskinning existing monsters or creating custom ones. Finally I use a spreadsheet that calculates PEL. I generally calculate medium and hard levels, occasionally deadly (depending on goal). That means that I can easily adjust based on story demands or based on how things are going. I also take into consideration the group - some groups are just far more effective than others.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8003568, member: 6801845"] I design encounters based around goals of the competing parties, who or what will be likely opponents and if there's anything that I can throw in that will move the story along. Then I take into consideration what the goals are, how to implement those and so on. As far as what monsters to use, I start by figuring out what would be thematically appropriate, including reskinning existing monsters or creating custom ones. Finally I use a spreadsheet that calculates PEL. I generally calculate medium and hard levels, occasionally deadly (depending on goal). That means that I can easily adjust based on story demands or based on how things are going. I also take into consideration the group - some groups are just far more effective than others. [/QUOTE]
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How do you create your encounters?
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