TheSword
Legend
So I’ve been playing a bit online recently with strangers, mainly to get experience as a player. Using a Discord forum I’m part of to pick a DM with the right time. He’s very entertaining and it’s been fun. But it’s clear that a lot of players in the group either haven’t got a clue. Or are just a bit crazed - acting in a really erratic or whimsical way. Sometimes quite destructively. There seems to be a risk of easy come easy go in Online Games.
I suspect there is a similar effect in store games or adventurers league.
Is there any techniques or processes you use to try and curate these online groups rather than taking all and sundry and letting the chips fall as they may? Interviews? Questionnaires? Trial sessions? What works for you folks. Would be really interested to hear?
I suspect there is a similar effect in store games or adventurers league.
Is there any techniques or processes you use to try and curate these online groups rather than taking all and sundry and letting the chips fall as they may? Interviews? Questionnaires? Trial sessions? What works for you folks. Would be really interested to hear?