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How Do You Handle Falling Damage?
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<blockquote data-quote="Lanefan" data-source="post: 9363539" data-attributes="member: 29398"><p>In either case, for falls of over 1000 feet you're still taking what should be 1-in-[a huge number] odds of survival and turning it into 1-in-20 (in your system shock system) or even better in your inspiration-death-saves system (players would hoard inspiration to cover against just this, and the odds of surviving death saves are better than 1/20).</p><p></p><p>Falls are one situation that screams out for a body-fatigue or wound-vitality hit points system: body/wound points don't change with level, and ideally all falling damage would bypass fatigue (or vitality) points and go straight to bodies (or wounds). With this, straight 1d6 per 10 feet fallen works well, capped at 20d6 or even lower; and a rule saying that you auto-survive if <em>all the dice</em> come up 1s neatly covers off the rare miraculous survival piece for long falls and allows a chance for even a low-level character to survive a much shorter fall that would otherwise likely kill it.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9363539, member: 29398"] In either case, for falls of over 1000 feet you're still taking what should be 1-in-[a huge number] odds of survival and turning it into 1-in-20 (in your system shock system) or even better in your inspiration-death-saves system (players would hoard inspiration to cover against just this, and the odds of surviving death saves are better than 1/20). Falls are one situation that screams out for a body-fatigue or wound-vitality hit points system: body/wound points don't change with level, and ideally all falling damage would bypass fatigue (or vitality) points and go straight to bodies (or wounds). With this, straight 1d6 per 10 feet fallen works well, capped at 20d6 or even lower; and a rule saying that you auto-survive if [I]all the dice[/I] come up 1s neatly covers off the rare miraculous survival piece for long falls and allows a chance for even a low-level character to survive a much shorter fall that would otherwise likely kill it. [/QUOTE]
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How Do You Handle Falling Damage?
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