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How Do You Handle Falling Damage?
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<blockquote data-quote="Clint_L" data-source="post: 9364926" data-attributes="member: 7035894"><p>Sure there is. I've seen this situation in media lots of time. The character rolls out of the way, or steps under it, or pulls up their shield just in time, or whatever. That's not hard to imagine.</p><p></p><p>See, this is just not something I would worry about. Wading into lava is not a viable strategy (barring extraordinary circumstances like heat immunity, obviously). A human intentionally wading into lava and surviving is no more possible than a human flapping their arms and flying.</p><p></p><p>I mean, if the lava is very shallow so they are just on the surface they could survive briefly, though taking catastrophic damage to whatever they intentionally placed in lave. But to be clear, the suggestion was that a player declare their character to be intentionally "wading" into lava. That's just suicide.</p><p></p><p>Well, obviously if the lava is 1mm deep they aren't exactly "wading." And if they're wearing magical armour that makes them immune to heat, then that's different, too. I feel like you are trying to move the goalposts from the original suggestion.</p><p></p><p>If you choose to wade into lava your will to live is not great.</p><p></p><p>Citation needed. "Wading?" Maybe "stepping briefly onto mostly congealed lava". Or, as you suggest, they had some kind of protective gear, but even so I highly doubt a person has survived being significantly immersed in lava, which to me is what the word "wading" describes. I don't really want to get into semantics. That's not what we were talking about, anyway.</p><p></p><p>No, they aren't. There are plenty of mitigating circumstances that affect falling damage. There are not any mitigating "wading into lava" circumstances that I can imagine, barring the magical options that are part of D&D. But that's not what the discussion is a bout. The discussion is about whether wading into lava with no mitigating circumstances should be survivable by a human, elf, etc. I say that, for my games, that would be an instant death sentence, and obviously so.</p><p></p><p>It's fairly easily avoided by making it clear to players that obviously suicidal moves are obviously suicidal. That the HP system is not designed to account for players intentionally doing things that are plainly not survivable. If a player tells me chooses to do something that is obviously (to me) not survivable, I will caution them. They can argue the point if they wish. But in my long experience, it's never an issue. Players want the story to feel immersive as much as I do, and I've never had one suggest wading through lava as a viable strategy. And I use lava all the time!</p><p></p><p>[ATTACH=full]365859[/ATTACH]</p><p></p><p>At home, we house rule that if you go below 0 HP you have to roll on a critical damage table, because now you're actually getting injured.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9364926, member: 7035894"] Sure there is. I've seen this situation in media lots of time. The character rolls out of the way, or steps under it, or pulls up their shield just in time, or whatever. That's not hard to imagine. See, this is just not something I would worry about. Wading into lava is not a viable strategy (barring extraordinary circumstances like heat immunity, obviously). A human intentionally wading into lava and surviving is no more possible than a human flapping their arms and flying. I mean, if the lava is very shallow so they are just on the surface they could survive briefly, though taking catastrophic damage to whatever they intentionally placed in lave. But to be clear, the suggestion was that a player declare their character to be intentionally "wading" into lava. That's just suicide. Well, obviously if the lava is 1mm deep they aren't exactly "wading." And if they're wearing magical armour that makes them immune to heat, then that's different, too. I feel like you are trying to move the goalposts from the original suggestion. If you choose to wade into lava your will to live is not great. Citation needed. "Wading?" Maybe "stepping briefly onto mostly congealed lava". Or, as you suggest, they had some kind of protective gear, but even so I highly doubt a person has survived being significantly immersed in lava, which to me is what the word "wading" describes. I don't really want to get into semantics. That's not what we were talking about, anyway. No, they aren't. There are plenty of mitigating circumstances that affect falling damage. There are not any mitigating "wading into lava" circumstances that I can imagine, barring the magical options that are part of D&D. But that's not what the discussion is a bout. The discussion is about whether wading into lava with no mitigating circumstances should be survivable by a human, elf, etc. I say that, for my games, that would be an instant death sentence, and obviously so. It's fairly easily avoided by making it clear to players that obviously suicidal moves are obviously suicidal. That the HP system is not designed to account for players intentionally doing things that are plainly not survivable. If a player tells me chooses to do something that is obviously (to me) not survivable, I will caution them. They can argue the point if they wish. But in my long experience, it's never an issue. Players want the story to feel immersive as much as I do, and I've never had one suggest wading through lava as a viable strategy. And I use lava all the time! [ATTACH type="full" alt="Fire Giant Guards 1.jpg"]365859[/ATTACH] At home, we house rule that if you go below 0 HP you have to roll on a critical damage table, because now you're actually getting injured. [/QUOTE]
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