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General Tabletop Discussion
*Pathfinder & Starfinder
How do you handle Mordenkainen's Disjunction?
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<blockquote data-quote="Norfleet" data-source="post: 1129106" data-attributes="member: 11581"><p>You DO have a number of better options: AMF can temporarily suppress all buffs. Of course, yours will be similarly suppressed, but now you don't have any. Greater Dispelling can target the opposing wizard's buffs without destroying your only source of magic goodies, and Disintegrate is quite easily capable of wiping out the opposing wizard(perhaps overly helpfully leaving his loot behind).</p><p></p><p>None of this calls for destroying your loot.</p><p></p><p>Mord's Disjunction is really the tool of a very BAD wizard. Why? Because the worse of a wizard you are, the lower the will save DC will be, and the more likely your opponent passes this will save, thereby preserving his items. If you happen to be a really inept wizard who barely managed to squeak by with 9th level casting, and never attempted to pump his save DCs, by all means, use this against every single cleric and wizard you find. Airburst to reduce the level of collateral damage through restricting the ground spread(I can't believe I'm trying to reduce collateral damage here). This is probably the single case where you actually WANT your opponent to SUCCEED on his save.</p></blockquote><p></p>
[QUOTE="Norfleet, post: 1129106, member: 11581"] You DO have a number of better options: AMF can temporarily suppress all buffs. Of course, yours will be similarly suppressed, but now you don't have any. Greater Dispelling can target the opposing wizard's buffs without destroying your only source of magic goodies, and Disintegrate is quite easily capable of wiping out the opposing wizard(perhaps overly helpfully leaving his loot behind). None of this calls for destroying your loot. Mord's Disjunction is really the tool of a very BAD wizard. Why? Because the worse of a wizard you are, the lower the will save DC will be, and the more likely your opponent passes this will save, thereby preserving his items. If you happen to be a really inept wizard who barely managed to squeak by with 9th level casting, and never attempted to pump his save DCs, by all means, use this against every single cleric and wizard you find. Airburst to reduce the level of collateral damage through restricting the ground spread(I can't believe I'm trying to reduce collateral damage here). This is probably the single case where you actually WANT your opponent to SUCCEED on his save. [/QUOTE]
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How do you handle Mordenkainen's Disjunction?
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