I personally consider Mordenkainen's Disjunction to be THE most broken spell in the game.
First, it automatically dispels anything in its area. Anything automatic in dnd is bad, and magic items are the lifeblood of characters at high levels. Without magic items, characters cannot beat any monster unless its CR is drastically lower than their level.
Second, the chance to destroy 100,000 gold magic items is so harsh. And as a one time screw, it hurts the players much more than npcs. Disjunction the npcs all you want, I've got more, but all it takes for one to permanently neuter the pcs.
If you are not in agreement with me that's fine, but for those who are, what do you do in your games to prevent what I am describing?
One suggestion one of my players had was to make disjoining taboo. gods like Baccob while normally uncaring, might consider it a sticking point if people start permanently breaking magic.
What other ways do you handle it?
First, it automatically dispels anything in its area. Anything automatic in dnd is bad, and magic items are the lifeblood of characters at high levels. Without magic items, characters cannot beat any monster unless its CR is drastically lower than their level.
Second, the chance to destroy 100,000 gold magic items is so harsh. And as a one time screw, it hurts the players much more than npcs. Disjunction the npcs all you want, I've got more, but all it takes for one to permanently neuter the pcs.
If you are not in agreement with me that's fine, but for those who are, what do you do in your games to prevent what I am describing?
One suggestion one of my players had was to make disjoining taboo. gods like Baccob while normally uncaring, might consider it a sticking point if people start permanently breaking magic.
What other ways do you handle it?