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General Tabletop Discussion
*Pathfinder & Starfinder
How do you handle Mordenkainen's Disjunction?
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<blockquote data-quote="Plane Sailing" data-source="post: 1130698" data-attributes="member: 114"><p>It seems to me that the big problem with MD is that there is no easy way of recovering from it. Strange that, you can kill someone with Weird or Banshee or whatever and you can have them resurrected in a jiffy with a lower level spell or resurrected completely unharmed with a 9th level spell.</p><p></p><p>Where are the remedies for MD?</p><p></p><p>Doesn't it seem strange to have a game where having your stuff(tm) destroyed is worse news than being killed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>I think that by the time PC's get high enough level for this to be an issue in my campaign I'll have decided to nerf the spell so that it suppresses magic items for 1 round per caster level. That will probably finish the combat there and then, but it at least gives the PC's the opportunity to run and hide while waiting for their items to come back. Could be some excitement there.</p><p></p><p>The other thing is to consider countermeasures. Obviously wish and miracle could be ruled to negate the spell, but it is a tremendous cost for wizards (probably nothing for clerics though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> ). I might even go as far as allowing Limited Wish to negate the spell - it would cost the caster 300xp but still might be too cheap a cost to rescue magic items from the spell.</p><p></p><p>I'm pretty sure that I'll change it to a suppression spell. It seems a shame to me that character wealth is now tied so closely to character level, because (as has been pointed out here and elsewhere numerous times) a high level PC can't really survive without his wealth. I find it somewhat ironic that while 3e gave the PC's many more capabilities in themselves (feats, skills) it eventually leaves them even more a hostage to magic items than in previous versions!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1130698, member: 114"] It seems to me that the big problem with MD is that there is no easy way of recovering from it. Strange that, you can kill someone with Weird or Banshee or whatever and you can have them resurrected in a jiffy with a lower level spell or resurrected completely unharmed with a 9th level spell. Where are the remedies for MD? Doesn't it seem strange to have a game where having your stuff(tm) destroyed is worse news than being killed :rolleyes: I think that by the time PC's get high enough level for this to be an issue in my campaign I'll have decided to nerf the spell so that it suppresses magic items for 1 round per caster level. That will probably finish the combat there and then, but it at least gives the PC's the opportunity to run and hide while waiting for their items to come back. Could be some excitement there. The other thing is to consider countermeasures. Obviously wish and miracle could be ruled to negate the spell, but it is a tremendous cost for wizards (probably nothing for clerics though :rolleyes: ). I might even go as far as allowing Limited Wish to negate the spell - it would cost the caster 300xp but still might be too cheap a cost to rescue magic items from the spell. I'm pretty sure that I'll change it to a suppression spell. It seems a shame to me that character wealth is now tied so closely to character level, because (as has been pointed out here and elsewhere numerous times) a high level PC can't really survive without his wealth. I find it somewhat ironic that while 3e gave the PC's many more capabilities in themselves (feats, skills) it eventually leaves them even more a hostage to magic items than in previous versions! Cheers [/QUOTE]
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How do you handle Mordenkainen's Disjunction?
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