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*Pathfinder & Starfinder
How do you handle Mordenkainen's Disjunction?
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<blockquote data-quote="isoChron" data-source="post: 1134099" data-attributes="member: 5927"><p>It may be nice for you guys to have a backup equipment somewhere but :</p><p>What if the total character gold is at half of the proposed already? In our campaign the best equiped character is at 60% of what is proposed as starting gold in the DMG.</p><p> </p><p>So now you still have to get enough money to assemble a backup equipment just for the case ...</p><p>And where do you store it ? Bag of holding ? Bad idea if it is caught in MD. Stronghold ? OK. Nice. </p><p>But do you know how much a stronghold costs without any protection against enemies (who will steal your last bread when you are not at home).</p><p> </p><p>The cat bites its own tail. The more you want to store somewhere, the better it must be protected, the more it costs, the less you can afford.</p><p> </p><p>Face it, D&D is a game that strongly relies on equipment. Clerics can compensate some of that need with spells (dispel magic anyone?) but to support a group of six with one cleric is hard. </p><p>Now for a party without a cleric ....</p><p> </p><p>A level 17 group with a fighter without any magical equipment is not really able to survive the first fight. The monsters have an insane high Attack and the AC of your armor is max 23 without magic.</p><p> </p><p>CR are given for a fully equiped party with all spellslots available and full HP. I don't know what the challenge rating for monsters would look like without any magic items for the party.</p><p> </p><p>The single effect of MD, the dipelling of all spells in the area, is a very good spell taken on it's own. Now if you destroy 50% of the items of the enemy with it this gets a great spell. </p><p>Errr, and I don't know how many artifacts you see in your campaign, but artifacts are VERY rare. I have seen two in 5 years. And it was pretty clear there is an artifact so no one would ever use a MD on it.</p><p> </p><p>I'm aware that high level gaming is always a risk for the character but it should be fun to play. I for my part have no fun running around for (game-)weeks only to get a part of my equipment back. Until the next mad evil wizard throws another MD at the party. If I let my character die I can be back at full in a second with a new one. But I like my characters and what they experienced. I want to play them and develop their characteristics. </p><p> </p><p>BYE</p></blockquote><p></p>
[QUOTE="isoChron, post: 1134099, member: 5927"] It may be nice for you guys to have a backup equipment somewhere but : What if the total character gold is at half of the proposed already? In our campaign the best equiped character is at 60% of what is proposed as starting gold in the DMG. So now you still have to get enough money to assemble a backup equipment just for the case ... And where do you store it ? Bag of holding ? Bad idea if it is caught in MD. Stronghold ? OK. Nice. But do you know how much a stronghold costs without any protection against enemies (who will steal your last bread when you are not at home). The cat bites its own tail. The more you want to store somewhere, the better it must be protected, the more it costs, the less you can afford. Face it, D&D is a game that strongly relies on equipment. Clerics can compensate some of that need with spells (dispel magic anyone?) but to support a group of six with one cleric is hard. Now for a party without a cleric .... A level 17 group with a fighter without any magical equipment is not really able to survive the first fight. The monsters have an insane high Attack and the AC of your armor is max 23 without magic. CR are given for a fully equiped party with all spellslots available and full HP. I don't know what the challenge rating for monsters would look like without any magic items for the party. The single effect of MD, the dipelling of all spells in the area, is a very good spell taken on it's own. Now if you destroy 50% of the items of the enemy with it this gets a great spell. Errr, and I don't know how many artifacts you see in your campaign, but artifacts are VERY rare. I have seen two in 5 years. And it was pretty clear there is an artifact so no one would ever use a MD on it. I'm aware that high level gaming is always a risk for the character but it should be fun to play. I for my part have no fun running around for (game-)weeks only to get a part of my equipment back. Until the next mad evil wizard throws another MD at the party. If I let my character die I can be back at full in a second with a new one. But I like my characters and what they experienced. I want to play them and develop their characteristics. BYE [/QUOTE]
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How do you handle Mordenkainen's Disjunction?
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