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How do you handle your clerics?
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<blockquote data-quote="mhacdebhandia" data-source="post: 3266193" data-attributes="member: 18832"><p>Clerics are not parish priests, administrators, <em>et cetera</em>. Those roles are filled by adepts and experts. Eberron does it this way and so do I in my own settings.</p><p></p><p></p><p>It would entirely depend on the faith and the individual cleric - there are Muslims who get along fine with Baptists and Roman Catholics who find it hard to tolerate the company of Buddhists.</p><p></p><p>Keep in mind the example of military chaplains, though - not every soldier can be stationed with a chaplain of his specific faith, so they might have to turn to a priest or rabbi or imam of a faith they don't belong to for spiritual counselling.</p><p></p><p>Right now I am really fond of Eberron, where there is tension between the faiths sparked by hardliners on both sides, but the two major religions of Khorvaire generally accomodate each other - in loose terms, the worshippers of Sovereign Host relate to the Church of the Silver Flame as Jews do to Christians; one faith owes its historical foundations to the other and believes itself to be the more complete faith, but the original is still going strong. The Sovereign Host has had things a lot better than Judaism has, though!</p><p></p><p>Other minority religions are little-understood, and criticised generally according to their surface associations. The elven religions sidestep the question of which god to worship by focusing on revering the great elves of the past; the kalashtar Path of Light likewise concentrates on something a little more specific, if no less abstract, than the Sovereign Host or the Silver Flame; the Blood of Vol gets a bad rap for its associations with the undead and would probably get a worse one if it was more generally understood that its faithful believe all deities to be evil tyrants that must be overthrown to lift the curse of mortality from the world.</p><p></p><p>There are some clear oppositions in the setting if you want to play them up: the Blood of Vol and the Church of the Silver Flame are natural enemies, as are the Sovereign Host and their evil "siblings", the Dark Six.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 3266193, member: 18832"] Clerics are not parish priests, administrators, [i]et cetera[/i]. Those roles are filled by adepts and experts. Eberron does it this way and so do I in my own settings. It would entirely depend on the faith and the individual cleric - there are Muslims who get along fine with Baptists and Roman Catholics who find it hard to tolerate the company of Buddhists. Keep in mind the example of military chaplains, though - not every soldier can be stationed with a chaplain of his specific faith, so they might have to turn to a priest or rabbi or imam of a faith they don't belong to for spiritual counselling. Right now I am really fond of Eberron, where there is tension between the faiths sparked by hardliners on both sides, but the two major religions of Khorvaire generally accomodate each other - in loose terms, the worshippers of Sovereign Host relate to the Church of the Silver Flame as Jews do to Christians; one faith owes its historical foundations to the other and believes itself to be the more complete faith, but the original is still going strong. The Sovereign Host has had things a lot better than Judaism has, though! Other minority religions are little-understood, and criticised generally according to their surface associations. The elven religions sidestep the question of which god to worship by focusing on revering the great elves of the past; the kalashtar Path of Light likewise concentrates on something a little more specific, if no less abstract, than the Sovereign Host or the Silver Flame; the Blood of Vol gets a bad rap for its associations with the undead and would probably get a worse one if it was more generally understood that its faithful believe all deities to be evil tyrants that must be overthrown to lift the curse of mortality from the world. There are some clear oppositions in the setting if you want to play them up: the Blood of Vol and the Church of the Silver Flame are natural enemies, as are the Sovereign Host and their evil "siblings", the Dark Six. [/QUOTE]
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