CruelSummerLord
First Post
In real life, many priests can be found preaching sermons every week, handing out food at soup kitchens, counselling convicts and the homeless, peforming marriages, teaching children, performing baptisms, hearing confessions, and everything in between. That doesn't leave a lot of time for adventuring, and it can become awkward if a PC has to keep running back to a specific temple every week to give a sermon, or some other priestly duty gets in the way.
How do you as a DM handle these things? Or, if you're a player, how does your DM handle it? Do your world's churches have specific adventuring arms of the faith that gather resources, intelligence and maybe converts for it, and perform specific tasks when required, in exchange for not having to handle the healings, sermons, exorcisms, and everything else in between? Do you require your PC clerics to do these things, or are you as a player or DM not keen on doing those things? Or do you enjoy actively roleplaying these types of experiences, disputes within the church hierarchy, etc.?
How do your clerics get along with other party members who may not belong to the faith? Are they allowed to travel in the company of such 'heretics'? Should they be required to convert before they can be healed? Are your players actively required to seek converts, or could they be needed for specific blessings, marriages, confessions, or exorcisms?
Post away.
How do you as a DM handle these things? Or, if you're a player, how does your DM handle it? Do your world's churches have specific adventuring arms of the faith that gather resources, intelligence and maybe converts for it, and perform specific tasks when required, in exchange for not having to handle the healings, sermons, exorcisms, and everything else in between? Do you require your PC clerics to do these things, or are you as a player or DM not keen on doing those things? Or do you enjoy actively roleplaying these types of experiences, disputes within the church hierarchy, etc.?
How do your clerics get along with other party members who may not belong to the faith? Are they allowed to travel in the company of such 'heretics'? Should they be required to convert before they can be healed? Are your players actively required to seek converts, or could they be needed for specific blessings, marriages, confessions, or exorcisms?
Post away.







