I was reading through the "Modern Worlds" supplement, and was surprised when I read that a monster/NPC ges 4x their MDP as their "good defense", depending on the monster's style of combat. A such, an 8d6 NPC (such as the "Heavyweight" listed on page 39) gets a melee defense of 32... which is absolutely impossible to hit for any grade 5 character (because the maximum dice pool is 5d6). That's insane!
Are these foes simply not intended for facing grade 5 PCs, or is there a way to lower a targets melee defense (or other defenses) that I've forgotten about since I read the Modern Careers supplement a few weeks ago?
Are these foes simply not intended for facing grade 5 PCs, or is there a way to lower a targets melee defense (or other defenses) that I've forgotten about since I read the Modern Careers supplement a few weeks ago?