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<blockquote data-quote="nerfherder" data-source="post: 7652261" data-attributes="member: 18305"><p>I work best with a mix of theory and practical. If I can grok the reasons behind why something works, them I will remember how to do it better.</p><p></p><p>I also find that practical examples help me learn better, too - especially at work. If the lecturer on a training course can give real-world examples that I can identify with, then I find that the subject sticks better with me.</p><p></p><p>For RPGs, my experience of playing lots of new systems at conventions seems to be that a short introduction to the rules is all that is necessary for me to enjoy the game. Then specific rules can be explained as they come up.</p><p></p><p>Learning new games at home, I have found that sometimes just creating a character isn't sufficient for me to grasp important concepts. For example, my first Champions character had Armour - not Resistant Armor. I hadn't realised how important that was until the first fight when they were shot by a mook with a smallarm, and taken out of action.</p></blockquote><p></p>
[QUOTE="nerfherder, post: 7652261, member: 18305"] I work best with a mix of theory and practical. If I can grok the reasons behind why something works, them I will remember how to do it better. I also find that practical examples help me learn better, too - especially at work. If the lecturer on a training course can give real-world examples that I can identify with, then I find that the subject sticks better with me. For RPGs, my experience of playing lots of new systems at conventions seems to be that a short introduction to the rules is all that is necessary for me to enjoy the game. Then specific rules can be explained as they come up. Learning new games at home, I have found that sometimes just creating a character isn't sufficient for me to grasp important concepts. For example, my first Champions character had Armour - not Resistant Armor. I hadn't realised how important that was until the first fight when they were shot by a mook with a smallarm, and taken out of action. [/QUOTE]
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