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<blockquote data-quote="Umbran" data-source="post: 8454875" data-attributes="member: 177"><p>Gosh darn it man, your experience is ANECDOTE! </p><p></p><p>Your websites and discords, added together, do not comprise a player base that comes anywhere near explaining the number of sales and players we seem to have. WotC said in 2017 that they already had 9.5 million players in North America - the online discussion presence is a small, self-selected fraction of that, and so cannot be used as an indicator of the hobby as a whole.</p><p></p><p>Most folks just play, and don't talk about it where you can see them, and extrapolating your experience to them is not valid.</p><p></p><p>So, if you are considering that WotC "caved in" to a vocal minority, remember that you are, yourself, in a vocal minority, as is everyone on these boards.</p><p></p><p>What seems a simple explanation for WotC behavior is this: The change makes very little mechanical difference. Both those who wanted such change, and those who resist it, are vocal minorities. So, their choice is to cheese off a vocal minority who cares about status quo of building fictional worlds, and a vocal minority who cares about how it looks kinda racist.</p><p></p><p>Whether either group is "right" is immaterial - as a practical matter, they're now doomed to cheese off a vocal minority, over something the bulk of players probably don't care all that much about. They made a choice to try to be (or at elast appear to be) compassionate to real-world people (even if you feel it is in a meaningless, unnecessary way) over maintaining the status quo.</p><p></p><p>Maybe, getting upset at companies choosing compassion isn't the best idea. Asking companies to be better, <em>but only when it doesn't upset your pet status quo</em>... isn't a great look.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8454875, member: 177"] Gosh darn it man, your experience is ANECDOTE! Your websites and discords, added together, do not comprise a player base that comes anywhere near explaining the number of sales and players we seem to have. WotC said in 2017 that they already had 9.5 million players in North America - the online discussion presence is a small, self-selected fraction of that, and so cannot be used as an indicator of the hobby as a whole. Most folks just play, and don't talk about it where you can see them, and extrapolating your experience to them is not valid. So, if you are considering that WotC "caved in" to a vocal minority, remember that you are, yourself, in a vocal minority, as is everyone on these boards. What seems a simple explanation for WotC behavior is this: The change makes very little mechanical difference. Both those who wanted such change, and those who resist it, are vocal minorities. So, their choice is to cheese off a vocal minority who cares about status quo of building fictional worlds, and a vocal minority who cares about how it looks kinda racist. Whether either group is "right" is immaterial - as a practical matter, they're now doomed to cheese off a vocal minority, over something the bulk of players probably don't care all that much about. They made a choice to try to be (or at elast appear to be) compassionate to real-world people (even if you feel it is in a meaningless, unnecessary way) over maintaining the status quo. Maybe, getting upset at companies choosing compassion isn't the best idea. Asking companies to be better, [I]but only when it doesn't upset your pet status quo[/I]... isn't a great look. [/QUOTE]
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