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<blockquote data-quote="Minigiant" data-source="post: 8455731" data-attributes="member: 63508"><p>There is nothing wrong with ultraconservatism.</p><p></p><p>The isse is that you can't say "Thee are thousands of D&D settings" and "D&D is for everyone" but lock races into strict archetypes.</p><p></p><p>The burger joints sells chicken, veggie and fish sandwiches for more customers.</p><p></p><p>If you sell only burgers, the vegetarians won't enter.</p><p></p><p></p><p>That's the point. </p><p></p><p>You can't say you supposed tons of settings but lack rules to.</p><p>Races that exist in multiple official settings are not the same.</p><p></p><p></p><p>That's the point. The races shouldn't be untouched.</p><p></p><p></p><p></p><p>Because orcs is most iconic for their racial Strength bonus.</p><p></p><p>I could use Minotaurs, Goliaths, Dwarves, Leonine etc</p><p></p><p>Notice that none of these races are known for producing arcanists in D&D.</p><p></p><p>Use can go the opposite direction with halflings, gnomes,and goblins for heavy armor warriors.</p><p></p><p></p><p>It's not political. Why are you brining up politics?</p><p></p><p></p><p>It's less trouble. </p><p></p><p>Like I said,5e made playing your class easy.</p><p></p><p>What 5e did however is made it harder to mingle your racial aspects with your class aspects if you are not playing a stereotype.</p><p></p><p>The Minotaur rogue can't use their horns to sneak attack.</p><p>The Minotaur wizard can't channel lightning out their horns.</p><p>The Minotaur cleric can't enchant their horns with divine power then attack with them.</p><p></p><p>If the races is just STR and Horns, then STR and Horns who be tilted to the based character archetypes.</p><p>MOAR HORN SUPPORT!</p><p></p><p></p><p></p><p>There it is.</p><p></p><p>I play D&D to play a game with shared rules with other people.</p><p></p><p>If rules don't matter then I don't need to play D&D at all to shoot fire and lightning from my minotaur horns.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8455731, member: 63508"] There is nothing wrong with ultraconservatism. The isse is that you can't say "Thee are thousands of D&D settings" and "D&D is for everyone" but lock races into strict archetypes. The burger joints sells chicken, veggie and fish sandwiches for more customers. If you sell only burgers, the vegetarians won't enter. That's the point. You can't say you supposed tons of settings but lack rules to. Races that exist in multiple official settings are not the same. That's the point. The races shouldn't be untouched. Because orcs is most iconic for their racial Strength bonus. I could use Minotaurs, Goliaths, Dwarves, Leonine etc Notice that none of these races are known for producing arcanists in D&D. Use can go the opposite direction with halflings, gnomes,and goblins for heavy armor warriors. It's not political. Why are you brining up politics? It's less trouble. Like I said,5e made playing your class easy. What 5e did however is made it harder to mingle your racial aspects with your class aspects if you are not playing a stereotype. The Minotaur rogue can't use their horns to sneak attack. The Minotaur wizard can't channel lightning out their horns. The Minotaur cleric can't enchant their horns with divine power then attack with them. If the races is just STR and Horns, then STR and Horns who be tilted to the based character archetypes. MOAR HORN SUPPORT! There it is. I play D&D to play a game with shared rules with other people. If rules don't matter then I don't need to play D&D at all to shoot fire and lightning from my minotaur horns. [/QUOTE]
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