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<blockquote data-quote="Vince_Snetterton" data-source="post: 8455857" data-attributes="member: 7033114"><p>There is another thread floating around talking about Tradition. Well, what that thread and this thread are talking about is the same thing:</p><p></p><p>There is a huge influx of new players to the game that find rules "boring and hard". These people want 5e to be more "free form" aka easier to play. There are those of use who recognize the roots of the game are based on a brutal game. Chars died often. Failure was omnipresent. </p><p></p><p>But that kind of game does not fly with the new players, who watch Critical Role, which has zero in common with the older D&D. And Hasbro/WOTC, like any corporation, has decided to go where the money is, which means making the game far far easier. I can cite any number any number of instances in Tashas, be they outright gifts to classes, the wildly OP subclasses, even before getting to this new stat distribution system. Sorry folks, "balancing" does not mean always buffing to the highest value.</p><p></p><p>And yeah, even though WOTC has sprayed the word "optional" throughout that book and subsequent releases, we all know where this is headed.</p></blockquote><p></p>
[QUOTE="Vince_Snetterton, post: 8455857, member: 7033114"] There is another thread floating around talking about Tradition. Well, what that thread and this thread are talking about is the same thing: There is a huge influx of new players to the game that find rules "boring and hard". These people want 5e to be more "free form" aka easier to play. There are those of use who recognize the roots of the game are based on a brutal game. Chars died often. Failure was omnipresent. But that kind of game does not fly with the new players, who watch Critical Role, which has zero in common with the older D&D. And Hasbro/WOTC, like any corporation, has decided to go where the money is, which means making the game far far easier. I can cite any number any number of instances in Tashas, be they outright gifts to classes, the wildly OP subclasses, even before getting to this new stat distribution system. Sorry folks, "balancing" does not mean always buffing to the highest value. And yeah, even though WOTC has sprayed the word "optional" throughout that book and subsequent releases, we all know where this is headed. [/QUOTE]
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