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<blockquote data-quote="Minigiant" data-source="post: 8456592" data-attributes="member: 63508"><p>Tiers are not about lethality or specialty. It's about effect on the world due to the impact of their skills, knowledge, and talents.</p><p></p><p>A level 1 hexblade might murderize some goblins. However if they anger a generic knight, they will be destroyed easily.</p><p></p><p>At level 1, you can't affect more than a town or city level area without long term planning. Tier 1s can't stop a motivated orc chief alone. Tier 2s can. Tier 3s scoff at the idea. And Tier 4s think its a joke.</p><p></p><p>Any PC can have a battle that can end in death. What changes is what is needed to challenge them. You can have a grimy and gritty game at level 15. However you likely must travel to the 9th level of hell or a demon prince's abyssal castle.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8456592, member: 63508"] Tiers are not about lethality or specialty. It's about effect on the world due to the impact of their skills, knowledge, and talents. A level 1 hexblade might murderize some goblins. However if they anger a generic knight, they will be destroyed easily. At level 1, you can't affect more than a town or city level area without long term planning. Tier 1s can't stop a motivated orc chief alone. Tier 2s can. Tier 3s scoff at the idea. And Tier 4s think its a joke. Any PC can have a battle that can end in death. What changes is what is needed to challenge them. You can have a grimy and gritty game at level 15. However you likely must travel to the 9th level of hell or a demon prince's abyssal castle. [/QUOTE]
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