Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you like your ASIs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8456768" data-attributes="member: 23751"><p>You are wrong there. With 5e anyway. The design intent of 5e is to be able to play without knowing each rule down pat. If a mistake is made, so what. Move on. If nobody knows what to do, the DM should make a ruling(over rules) and not delay the game by stopping things to dig through books. Look it up later. Getting it wrong still = playing D&D, since in a rulings over rules edition like 5e, the rules are secondary.</p><p></p><p>Jeremy Crawford gave an example of how he DMs. He doesn't track things closely and lets the players keep track of when to make concentration checks and such. If they forget to make one and realize it 3 rounds later, then he assumes the PC "made a successful roll" and they move on. If they get a spell wrong, well it just happened to work that way that one time due to some variance of magic or something. </p><p></p><p>He's still playing D&D when running his game that way. So are you if you're fixated on getting every little thing exactly right, interrupting the game when necessary to look things up. D&D is a very robust game that can be played many different ways.</p><p></p><p>I have to say, reading your posts for this short time has me convinced that you're a One True Way player and feel that how you do things is how everyone should do them. Am I wrong?</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8456768, member: 23751"] You are wrong there. With 5e anyway. The design intent of 5e is to be able to play without knowing each rule down pat. If a mistake is made, so what. Move on. If nobody knows what to do, the DM should make a ruling(over rules) and not delay the game by stopping things to dig through books. Look it up later. Getting it wrong still = playing D&D, since in a rulings over rules edition like 5e, the rules are secondary. Jeremy Crawford gave an example of how he DMs. He doesn't track things closely and lets the players keep track of when to make concentration checks and such. If they forget to make one and realize it 3 rounds later, then he assumes the PC "made a successful roll" and they move on. If they get a spell wrong, well it just happened to work that way that one time due to some variance of magic or something. He's still playing D&D when running his game that way. So are you if you're fixated on getting every little thing exactly right, interrupting the game when necessary to look things up. D&D is a very robust game that can be played many different ways. I have to say, reading your posts for this short time has me convinced that you're a One True Way player and feel that how you do things is how everyone should do them. Am I wrong? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you like your ASIs?
Top