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<blockquote data-quote="Crimson Longinus" data-source="post: 8456816" data-attributes="member: 7025508"><p>The mechanic <em>represents</em> the narrative. Narrative is that halflings are not as strong as half-orcs. They're no unconnected and I want that representation.</p><p></p><p>And ultimately I think balance is over appreciated. Like sure, I have done my fair share of complain about balance issues and I've houseruled my own campaign to fix some of them. But I still don't want to sacrifice verisimilitude to gain balance. Like sure, if we can have both, that's great, but former is more important to me.</p><p></p><p>I remember playing many games where characters were wildly unbalances. WOD games where some characters were powerful vampires and master level mages whilst others were normal humans with no super powers at all. And not even action movie level competent normal humans. Same with Ars Magica, where my favourite character was a companion (a non-magical person) whilst some others played vastly more powerful mages. In Critical Role they had some sessions where a ninth level character adventured with 18th level ones (or something like that) and it worked just fine. Buffy is far more powerful than Xander or Giles, Aragorn and Legolas are far more powerful than Frodo or Sam, Thor is mindbogglingly more Powerful than Captain America, let alone Hawkeye. Obsessing about balance down to level to some 5% difference just seems bizarre to me. It is not needed to have a fun game.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8456816, member: 7025508"] The mechanic [I]represents[/I] the narrative. Narrative is that halflings are not as strong as half-orcs. They're no unconnected and I want that representation. And ultimately I think balance is over appreciated. Like sure, I have done my fair share of complain about balance issues and I've houseruled my own campaign to fix some of them. But I still don't want to sacrifice verisimilitude to gain balance. Like sure, if we can have both, that's great, but former is more important to me. I remember playing many games where characters were wildly unbalances. WOD games where some characters were powerful vampires and master level mages whilst others were normal humans with no super powers at all. And not even action movie level competent normal humans. Same with Ars Magica, where my favourite character was a companion (a non-magical person) whilst some others played vastly more powerful mages. In Critical Role they had some sessions where a ninth level character adventured with 18th level ones (or something like that) and it worked just fine. Buffy is far more powerful than Xander or Giles, Aragorn and Legolas are far more powerful than Frodo or Sam, Thor is mindbogglingly more Powerful than Captain America, let alone Hawkeye. Obsessing about balance down to level to some 5% difference just seems bizarre to me. It is not needed to have a fun game. [/QUOTE]
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