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<blockquote data-quote="Lanefan" data-source="post: 8456963" data-attributes="member: 29398"><p>1e: Cavaliers started at 0th level.</p><p>1e or Basic (I forget which): there's an adventure module (not the one you note above) where the characters start out as commoners and grow into their classes as the adventure proceeds, becoming 1st level only after the adventure is done.</p><p>1e (and 2e?): the combat matrix strongly implies that there's a 0th level between 1st-level and commoner, in that 1st-level MUs fight on a worse matrix (same as commoner) than do 1st-level Thieves who in turn fight worse than 1st-level Fighters.</p><p>3e: Multiclass characters start as 0th-0th then on first bump advance to 1st-1st (this one might have been optional, but it did exist).</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8456963, member: 29398"] 1e: Cavaliers started at 0th level. 1e or Basic (I forget which): there's an adventure module (not the one you note above) where the characters start out as commoners and grow into their classes as the adventure proceeds, becoming 1st level only after the adventure is done. 1e (and 2e?): the combat matrix strongly implies that there's a 0th level between 1st-level and commoner, in that 1st-level MUs fight on a worse matrix (same as commoner) than do 1st-level Thieves who in turn fight worse than 1st-level Fighters. 3e: Multiclass characters start as 0th-0th then on first bump advance to 1st-1st (this one might have been optional, but it did exist). [/QUOTE]
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