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<blockquote data-quote="TwoSix" data-source="post: 8458385" data-attributes="member: 205"><p>You haven't actually presented a coherent thesis to defend.</p><p></p><p>The problem with your incorrect redefinition of powercreep is that you assume an optimizer is always going to try to pick the "best" build. We don't, although there are always some more aggressive optimizers who do so. Generally, we want to play a strong build, or make the most effective character we can within certain constraints. But we also value aesthetic and concepts when we build our characters; we're just not going to sacrifice effectiveness to do so. Choosing to build strong, efficient characters is more an aesthetic choice than a game choice. Ultimately, 5e is pretty easy, and the worst thing that happens is you die and make a new character. ¯\<em>(ツ)</em>/¯ It's just that a deliberately weak character is inelegant and thus less fun to play. </p><p></p><p>Thus, we prize rules that let us expand our palette of choices while still maintaining strong mechanical function.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8458385, member: 205"] You haven't actually presented a coherent thesis to defend. The problem with your incorrect redefinition of powercreep is that you assume an optimizer is always going to try to pick the "best" build. We don't, although there are always some more aggressive optimizers who do so. Generally, we want to play a strong build, or make the most effective character we can within certain constraints. But we also value aesthetic and concepts when we build our characters; we're just not going to sacrifice effectiveness to do so. Choosing to build strong, efficient characters is more an aesthetic choice than a game choice. Ultimately, 5e is pretty easy, and the worst thing that happens is you die and make a new character. ¯\[I](ツ)[/I]/¯ It's just that a deliberately weak character is inelegant and thus less fun to play. Thus, we prize rules that let us expand our palette of choices while still maintaining strong mechanical function. [/QUOTE]
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