how do you play games?

what do you do when playing a game?


I'm one of those folks who end up in the middle by belonging at both extremes. I love combat and crunchy character-building, I love roleplay and backstory, and I love investigation and discovery, too. I'm hugely into basically every element of RPGs; I just like 'em all nicely balanced and interwoven. I only get bored if I spend too much time in one fight, or too much time without a fight, or too much time stuck in one situation without getting to explore the environment and talk to other characters.
 

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I'm firmly in the 75% Roleplaying crowd, as is my old gaming group. This is what I'm happiest with, though occasionally I'll want to get more of an action movie feel or I'll get frustrated with trying to figure out the party's next step (as much as I love to roleplay, I'm slow on the uptake when it comes to decision making or puzzle solving) and just want to bash/stab/shoot something for the cathartic release.

Still, since most combats I've ever played through usually last as long as they do, until we find a way to streamline things, this will likely remain our division of priority.
 

I'm between 25% Hack/75% RP and 75% Hack/25% RP depending on the group... or the groups actual mood. If people are sick of work = more hack. If they are sick of ruleslawyering = more chatting.

If things go to extremes, I intervene.
 


Aaron L said:
How do I vote when my My D&D character has 3 pages of back story as well as pictures of him and his items, AND I love lots of combat, too?

I love every aspect of the game: character development, roleplaying, and knock-down drag-out fights. I love combat, but to me a game is really hollow without a deep roleplaying foundation and reason for the fighting. Pointless dungeon raiding without character motivation or background story is really uninteresting to me. I've played entire several hoour long sessions without a single combat and had tremendous fun.

Of course, I always make characters who WANT to adventure, so motivation isn't a problem, but a game that is nothing but a string of dungeon crawls broken only by trips to town to resupply would completely turn me off. I enjoy having my characters go to balls and fancy dinners and schmoozing with nobles almost as much as a good brawl.

I like to have deeply immersive roleplaying with well defined characters that leads to epic fights and bloody conflict. My current character is a Grey Elven Duskblade, a noble and former artist who turned to the life of the warrior after falling in love with and marrying a female Elven Knight and wanting to go to battle alongside her, only to lose both his wife and his daughter (who had also become a warrior) in a battle against Dark Elves in which they were all 3 fighting side-by-side. Since then he's been adventuring to increase his skill and acquire magic to increase his prestige and position among the nobility and to continue his vendetta against the Drow.


A good fight is meaningless without a good story to back it up.
id say go to the middle,
honestly i didnt think it would be such a hit :)
200 votes in 24 hours, thats cool
thanks all
ben
 

borble said:
Odhanan, Ealli, i think you 2 go in the middle
ben
Okay then, I voted in the middle, finally.

Another thought coming to my mind : what about people who actually love instense RPing during battles? That's something I love to do. I hope that nobody sees that as a particular contradiction, because it is not. :)
 

GreatLemur said:
I'm one of those folks who end up in the middle by belonging at both extremes. I love combat and crunchy character-building, I love roleplay and backstory, and I love investigation and discovery, too. I'm hugely into basically every element of RPGs; I just like 'em all nicely balanced and interwoven. I only get bored if I spend too much time in one fight, or too much time without a fight, or too much time stuck in one situation without getting to explore the environment and talk to other characters.

Amen, brother. Couldn't have said it better. :)
 


I chose 75% rp'ing and things like the games going slow. But I don't force others to do the same thing, even when DM'ing. Just my default mode I guess.
 


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