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General Tabletop Discussion
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How Do You "Roll Up" Ability Scores?
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<blockquote data-quote="Lanefan" data-source="post: 9194758" data-attributes="member: 29398"><p>Thing is, fine-tuned game balance is in most if not all ways greatly overrated as a design goal.</p><p></p><p>A flatter power curve and more emphasis on class abilities means stat balance becomes less relevant; along with acceptance of the simple fact that there'll be some characters simply better suited than others to a job or adventure or even entire campaign.</p><p></p><p>I'd even go a step further here and say the game itself should try to provide each stat roughly the same amount of work to do regardless of the campaign being run; not so much for "balance" reasons as to avoid there being an obvious baked-in dump stat like Charisma was in 1e or an obvious have-to-take-this stat. like Dex in 5e.</p><p></p><p>I've run (and played in) many a game somewhat like that and have learned that each of those characters starts out with about the same average career-length* expectancy.</p><p></p><p>* - I'd say life expectancy but some characters' careers end for reasons other than death.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9194758, member: 29398"] Thing is, fine-tuned game balance is in most if not all ways greatly overrated as a design goal. A flatter power curve and more emphasis on class abilities means stat balance becomes less relevant; along with acceptance of the simple fact that there'll be some characters simply better suited than others to a job or adventure or even entire campaign. I'd even go a step further here and say the game itself should try to provide each stat roughly the same amount of work to do regardless of the campaign being run; not so much for "balance" reasons as to avoid there being an obvious baked-in dump stat like Charisma was in 1e or an obvious have-to-take-this stat. like Dex in 5e. I've run (and played in) many a game somewhat like that and have learned that each of those characters starts out with about the same average career-length* expectancy. * - I'd say life expectancy but some characters' careers end for reasons other than death. [/QUOTE]
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How Do You "Roll Up" Ability Scores?
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