Len said:Why would it be harder to swing the weapon? An invisible weapon is no heavier than a normal one, and you don't look at it while you're fighting.
RigaMortus2 said:It has nothing to do with weight. It has to do with sight. How do you know how long the blade is w/o looking at it? How do you know how much thrust you need?
It's like the old saying, "I know this weapon like the back of my hand." But do you really?
William drake said:However, if that weapon is a throwing weapon, and is thrown at a foe, they should only get a listen check, and if fail, then it just hits them as if they were flatfooted, if they hear it, then they get a reflex save to try and move but with a high difficulty, but that depends on you. I mean, somethings might move to fast for the player to hear it, let alone react to what they've heard.
RigaMortus2 said:It's like the old saying, "I know this weapon like the back of my hand." But do you really? You might know the blade is 3 feet long, but could you estimate 3 feet just by eyeballing it in the middle of combat, where people are dodging, weaving, feinting and swinging? How do you know you if you are an inch or two off one way or the other?
szilard said:Uh. Yeah. You really do.
I'm a (lapsed) fencer. When you're fencing, you don't look at your blade. That would be dumb. You learn pretty quickly what your reach is with any particular weapon.
-Stuart
RigaMortus2 said:It has nothing to do with weight. It has to do with sight. How do you know how long the blade is w/o looking at it? How do you know how much thrust you need?
It's like the old saying, "I know this weapon like the back of my hand." But do you really? You might know the blade is 3 feet long, but could you estimate 3 feet just by eyeballing it in the middle of combat, where people are dodging, weaving, feinting and swinging? How do you know you if you are an inch or two off one way or the other?
ainbimagh said:Yes.. this is by far... the silliest example of trying to apply RL to D&D.. you do not need to see your weapon to swing it effectively.. you need to see your opponent and their weapon. I would apply a +4 circumstance bonus to attack and a +1 circumstance bonus to melee ac.
On a side note, I would give opponents a spot check to reduce it to +2/+0 same as the invis spot check.
RigaMortus2 said:Since all we are discussing here is opinons anyway, I am of the opinion it would be slightly harder to use a weapon effectively if you could not see it, and it would be slightly harder to defend against an invisible weapon effectively.
ainbimagh said:Yes.. this is by far... the silliest example of trying to apply RL to D&D.. you do not need to see your weapon to swing it effectively.. you need to see your opponent and their weapon. I would apply a +4 circumstance bonus to attack and a +1 circumstance bonus to melee ac.
On a side note, I would give opponents a spot check to reduce it to +2/+0 same as the invis spot check.