How do you use settings/worlds?

How do you view settings/worlds in your games

  • I stick to what is written, period. Why else use a world

    Votes: 5 2.5%
  • There are things I won't change and things I will.

    Votes: 71 35.3%
  • It's just a base, and I have no problem in keeping it dynamic or changing things

    Votes: 115 57.2%
  • World? what world, I make it up as I go along.

    Votes: 10 5.0%

None of the above. I view published settings as rich idea-deposits for mining. Sometimes I'll steal a whole city or ecology; others, just some feats or political arrangements.

Cheers, -- N
 

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Usually I stick pretty close to what's printed (just dropping a few of my NPCs into the setting, ignoring material I don't have/don't like, etc.), but with my newest PBP I'm not keeping much beyond the map and the cosmology from Eberron.
 

bought settings (esp. D&D stuff): as written, though player actions may change the *future* details of the setting - I never buy settings with meta-plots and/or Über-NPCs
 

My rule of thumb is if it's happened or been settled in-game, it can't change. If it's just in a book or my notes, it's fair game.
 

I only use settings that I plagiar... design by myself and with the help of my friends. There's no canon to adhere to. Maps are usually hard to come by, as are detailed histories. However, anecdotes usually abound.

All I want to do with a setting is entertain. When players are interested in contributing, I'll incorporate their input. What I try to give isn't so much a base, it's more like tone, a few motifs, maybe a handful of secondhand recurring themes.

Which isn't to say I skimp on setting details. I invent scads. Some of them are even relevant to the action. And that's a special source of pleasure for me as DM; when I correctly guess which details will end up entertaining my players. When I succeed at separating the wheat from the setting-porn.

I try not to lose sight of the overall objective; providing a night of fun for my friends. Setting fidelity is only a means to that end.
 


I don't use canned settings, but I have no problem making changes to my homebrew. Often these are caused by the pcs in one way or another; sometimes they aren't.
 



I voted number 3.

For the most part I use just the basics. For example, these days I have been playing Arcana Evolved which comes with a setting/game world: the Diamond Throne. However, we don't use that setting or the history that it involves. But I use all the races, classes and general 'cultural' info (to help people roleplay their characters) and kept much of the same themes from it (dragons and giants are still on unfriendly terms. Sibeccai still "owe" the giants and so forth).

So for me its just a base.
 

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