Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How do your roleplay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6837953" data-attributes="member: 42582"><p>Here is a passage from p 18 of the 2nd ed PHB:</p><p></p><p style="margin-left: 20px">In truth, Rath's survivability has a lot less to do with his ability scores that with your desire to role-play him. If you give up on him, of course he won't survive! But if you take an interest in the character and role-play him well, then even a character with the lowest possible scores can present a fun, challenging and all-around exciting time. Does he have a Charisma of 5? Why? Maybe he's got an ugly scar. His table manners could be atrocious. He might mean well but always manage to say the wrong thing at the wrong time. He could be bluntly honest to the point of rudeness . . . His Dexterity is 3? Why? Is he naturally clumsy or blind as a bat?</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Don't give up on a character just because he [sic] has a low score. Instead view it as an opportunity to role-play, to create a unique and entertaining personality in the game. Not only will you have fun creating that personality, but other players and the DM will have fun reacting to him.</p><p></p><p>There is nothing in there about Rath having goals, and the player having the mechanical capability and resource to pursue those goals, in play, via action declaration.</p><p></p><p>Rather, the "roleplaying" of Rath is confined to making the character memorable and entertainin in terms of bad manners or clumsiness or other elements of characterisation (indeed, comic relief in the examples given).</p><p></p><p>On the issue of contradiction in tone: at one-and-the-same time we are told that stats are irrelevant (with a side-helping of low stats being important for "roleplaying") and that good stats are a marker of heroism, in a game notionally at least about the exploits of heroes.</p><p></p><p>Gygax, in his PHB (p 9), recognised the significance of stats to action resolution:</p><p></p><p style="margin-left: 20px">The premise of the game is that each player character is above average - at least in some respects - and has superior potential. Furthermore, it is usually essential to the character's survival to be exceptional (with a rating of 15 or above) in no fewer than two ability characteristics. Each ability score is determined by random number generation. The referee has several methods of how this random number generation should be accomplished suggested to him or her in the <strong>DUNGEON MASTERS GUIDE</strong>.</p><p></p><p>Ability scores don't have any special a priori importance: it's just that, in the context of AD&D, ability scores are at the core of action resolution. And so if players' PCs have low stats, they lack the ability - in AD&D - to impact the fiction via action resolution. (Except via spell-casting; but that's another, though related, matter.) Which also reduces the likelihood of conflict between GM and players over action resolution.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6837953, member: 42582"] Here is a passage from p 18 of the 2nd ed PHB: [indent]In truth, Rath's survivability has a lot less to do with his ability scores that with your desire to role-play him. If you give up on him, of course he won't survive! But if you take an interest in the character and role-play him well, then even a character with the lowest possible scores can present a fun, challenging and all-around exciting time. Does he have a Charisma of 5? Why? Maybe he's got an ugly scar. His table manners could be atrocious. He might mean well but always manage to say the wrong thing at the wrong time. He could be bluntly honest to the point of rudeness . . . His Dexterity is 3? Why? Is he naturally clumsy or blind as a bat? Don't give up on a character just because he [sic] has a low score. Instead view it as an opportunity to role-play, to create a unique and entertaining personality in the game. Not only will you have fun creating that personality, but other players and the DM will have fun reacting to him.[/indent] There is nothing in there about Rath having goals, and the player having the mechanical capability and resource to pursue those goals, in play, via action declaration. Rather, the "roleplaying" of Rath is confined to making the character memorable and entertainin in terms of bad manners or clumsiness or other elements of characterisation (indeed, comic relief in the examples given). On the issue of contradiction in tone: at one-and-the-same time we are told that stats are irrelevant (with a side-helping of low stats being important for "roleplaying") and that good stats are a marker of heroism, in a game notionally at least about the exploits of heroes. Gygax, in his PHB (p 9), recognised the significance of stats to action resolution: [indent]The premise of the game is that each player character is above average - at least in some respects - and has superior potential. Furthermore, it is usually essential to the character's survival to be exceptional (with a rating of 15 or above) in no fewer than two ability characteristics. Each ability score is determined by random number generation. The referee has several methods of how this random number generation should be accomplished suggested to him or her in the [b]DUNGEON MASTERS GUIDE[/b].[/indent] Ability scores don't have any special a priori importance: it's just that, in the context of AD&D, ability scores are at the core of action resolution. And so if players' PCs have low stats, they lack the ability - in AD&D - to impact the fiction via action resolution. (Except via spell-casting; but that's another, though related, matter.) Which also reduces the likelihood of conflict between GM and players over action resolution. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do your roleplay?
Top