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Living Pathfinder [closed]
How does LPF rule on the Scorpion Whip?
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<blockquote data-quote="Satin Knights" data-source="post: 6120382" data-attributes="member: 6666968"><p>I'll give you the "15ft Reach, Disarm, Trip, Lethal Damage" as my judge opinion. </p><p></p><p>I will also give you my opinion that it is a trap weapon. You are going to be sixth level before you can afford to enchant it to do double digit damage. That will take about a year and a half of playing time. It will use up multiple feats to make effective. Until then, you are a combatant that can be ignored while the bad guys go after the squishy mages behind you.</p><p></p><p>If you are building a 10th level character, a trip monkey with a whip may be viable. It takes three years to climb to that level in PbP.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6120382, member: 6666968"] I'll give you the "15ft Reach, Disarm, Trip, Lethal Damage" as my judge opinion. I will also give you my opinion that it is a trap weapon. You are going to be sixth level before you can afford to enchant it to do double digit damage. That will take about a year and a half of playing time. It will use up multiple feats to make effective. Until then, you are a combatant that can be ignored while the bad guys go after the squishy mages behind you. If you are building a 10th level character, a trip monkey with a whip may be viable. It takes three years to climb to that level in PbP. [/QUOTE]
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How does LPF rule on the Scorpion Whip?
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