Hey,
1.)
I read a lot about "casting a black container around a creature's head" so that the creature is blinded. Or "casting some loud noises to it's ears, so it is deafend". But is that really possible?
Not without other abilities/powers2.)
Also I would like to know, how creatures act that I cast. For example if I want to make a hostile creature beliefe that his boss is talking to him and wants it to leave his guard post. Can I interact with the illusion or change things after I cast it?
3.)
What other restrictions are there? And what is the best use of it?
4.) Could I cast an illusion of a city guard lieutenant that asks his subordinate to follow him somewhere?
5.) Am I right, that in contrast to other illusion spells the hostile creature does NOT recognize it as an illusion, after it interacted with it physically? That is only possible via an intelligence check, right?
6.) What spell do you think is more useful/powerful? Phantasmal Force or Suggestion?
Last question: I found the following statement from a player concerning the question whether or not it would be possible to grab a creature with illusionary lava chains that knock it prone and hold it afterwards. Would you agree?
Or, you could have the target think the floor dropped out from under him for 10 feet, and then have acid or burning alcohol pour into the small prison from the top. The target would try to scramble up the walls, but since they aren't actually there he would fall over. He'd interpret that as the acid or burning alcohol covered walls being too difficult to climb.
[...] you also have to remember that you have to know what you are going to make the target believe is happening. As the example above if you do not know the "boss" in question, there's nothing you can do about it.
And no, won't spoil my secrets
If you know the person you are trying to replicate, you'll end up with a very repetitive static lieutenant. Unless you add some spice to it (like "running towards the end of the street shouting "there's a riot! All men! To me!") i would have the target stand there rationalixing as of why the lieutenant does not move.
Flavor-wise, phantasms are creations of the target's mind, not images created in space. So the illusionist can use this to her advantage - the target's mind will fill in gaps and make assumptions that are in line with the created effect being real. It's not like the illusionist is making the illusion say something, it's like the illusionist is saying, "get this concept across" and the target's mind shows the target what the concept would look like from the target's perspective. So, it relies on the target's sense of what's possible, not the illusionist's. That's part of why they're just single-target.
This is contrasted with the "image" spells which are essentially creations of light and magical force that everyone can see/hear/smell/etc. (as the spell entails). Those don't exist in the target's mind, they exist in space, and are just deceptive images.
A phantasm is closer to a charm - it changes your perception of what is real.
I've always played that unless this kind of illusions can make something appear, but not something else disappear. This case would both fall into something that's not "visible" (it's below ground) and even then it would be rationalized as "oh i'm lucky the trap did not spring!" for me.
I'm not saying the floor disappears. I'm saying it appears that a 5x5 foot section of floor below the target swiftly lowers 10 feet, like a fast elevator. It's not significantly different than making walls rise up around a creature.
Yeah, to make that happen the actual floor has to disappear. You could not see "the floor going down" because the actual floor would still be there. You can create illusionary chains that are hanged to illusionary rings stuck into an illusionary protrusion of a real wall. You could not create illusionary chains that enter an illusionary hole in a real wall. You could "paint" the image of an hole, but it would be just that - the illusion of an image. Obviously, my opinion - and not all the spells have to adhere to this ruling, since not all illusions are created equal.
I agree that this doesn't work for spells like Minor Illusion and Silent Image, because these spells are just manipulating the reality with light effects, etc.Yeah, to make that happen the actual floor has to disappear. You could not see "the floor going down" because the actual floor would still be there. You can create illusionary chains that are hanged to illusionary rings stuck into an illusionary protrusion of a real wall. You could not create illusionary chains that enter an illusionary hole in a real wall. You could "paint" the image of an hole, but it would be just that - the illusion of an image. Obviously, my opinion - and not all the spells have to adhere to this ruling, since not all illusions are created equal.
Yeah, I flatly disagree. The spell manipulates your perceptions with illusory sensations and false peception.
If you've been drunk or had a hypnic jerk, you've had your perceptions messed up well enough to feel like you're falling or like the world is unstable. Hallucinogens like LSD can cause even more extreme false perceptions. Optical illusions trick you into perceiving depth all the time. Strictly speaking, making an object look like there's something coming out of it and making something look like it has a hole in it are identical tasks as far as manipulating the eyes are concerned. The distinction you're drawing is completely arbitrary here.
I agree that this doesn't work for spells like Minor Illusion and Silent Image, because these spells are just manipulating the reality with light effects, etc.
But Phantasmal Force is different to that. It takes place in the creatures mind, so almost everything is possible. I find that Bacon Bits' examples are quite reasonable.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.