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How far should Players develop NPCS (part vent/part ?)
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<blockquote data-quote="DonTadow" data-source="post: 3045982" data-attributes="member: 22622"><p>Last night during game I handed a player a note containing some interesting character information about an NPC that was suggested in her background. After reading the note she said that the way the NPC was acting was not how she designed the NPC.</p><p></p><p>This kinda irritated me. I love when backgrounds are descriptive but vague enough to place them into hte campaign world, but was a bit miffed that after game I got a 2 page writeup about the NPC, even more miffed that the NPC didnt really fit into the game world. The player has also decided that since i can't (get it right) they are going to send me a another long write up of another NPC she recently met. </p><p></p><p>My current though on NPC development is that the final idea of the character-related NPC is the DMs and it should be based on a short idea of what the PC concieves. Is this too controlling? Do you even allow players to come up and meet NPCs?</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3045982, member: 22622"] Last night during game I handed a player a note containing some interesting character information about an NPC that was suggested in her background. After reading the note she said that the way the NPC was acting was not how she designed the NPC. This kinda irritated me. I love when backgrounds are descriptive but vague enough to place them into hte campaign world, but was a bit miffed that after game I got a 2 page writeup about the NPC, even more miffed that the NPC didnt really fit into the game world. The player has also decided that since i can't (get it right) they are going to send me a another long write up of another NPC she recently met. My current though on NPC development is that the final idea of the character-related NPC is the DMs and it should be based on a short idea of what the PC concieves. Is this too controlling? Do you even allow players to come up and meet NPCs? [/QUOTE]
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How far should Players develop NPCS (part vent/part ?)
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