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How game-breaking is it if GW Fighting Style applies to smites?
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<blockquote data-quote="ECMO3" data-source="post: 9293457" data-attributes="member: 7030563"><p>This is true, but it is true for a lot of feats and it is easier to boost accuracy with other feats and with many of them you don't have the all or nothing problem you have with GWM.</p><p></p><p>Getting Hex with Fey touched is going to be a damage boost any time you have that hex up, which should be a lot as long as you have even a few spell slots and you won't suffer an accuracy penalty.</p><p></p><p>Also when we are talking about a Paladin going Nova the damage boost you get from your smite is better than the extra damage from GWM and even with those accuracy enhancements you are generally going to be better not using that damage boost.</p><p></p><p>Add that your saving throws and ability checks are worse and the feat is not overpowered at all. It is below average generally.</p><p></p><p></p><p></p><p></p><p>Yeah, now run those numbers on a 5th level Rune Knight who is getting an extra damage from Giants Might or a 5th level Paladin throwing out smites or a 5th level Hexblade with Hex and Hexblade's curse.</p><p></p><p>GWM works great with reckless attack, I am not saying doesn't, but to do that you need to play a weak class and you need to reckless attack which means you are going to go down quick.</p><p></p><p></p><p></p><p>If you find a magic melee weapon there is probably about a 90% chance it is not heavy. And if you find a vorpal shortsword or a sunblade the feat is useless.</p><p></p><p>The biggest problem with GWM in published campaigns is the lack of magic weapons that work with it.</p><p></p><p>The most common magic items are Staffs and daggers and there are some pretty awesome ones available in published adventures at relatively low levels. </p><p></p><p>In all the WOTC adventures I only know of one very rare magic heavy melee weapon (Harizawn from Tyranny of Dragons).</p><p></p><p>IME what actually happens in play is the GWM guy is doing half damage most of the time in tier 2+ or if he is lucky late in game he is swinging a +1 Glaive while the rest of the party is using awesome weapons.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9293457, member: 7030563"] This is true, but it is true for a lot of feats and it is easier to boost accuracy with other feats and with many of them you don't have the all or nothing problem you have with GWM. Getting Hex with Fey touched is going to be a damage boost any time you have that hex up, which should be a lot as long as you have even a few spell slots and you won't suffer an accuracy penalty. Also when we are talking about a Paladin going Nova the damage boost you get from your smite is better than the extra damage from GWM and even with those accuracy enhancements you are generally going to be better not using that damage boost. Add that your saving throws and ability checks are worse and the feat is not overpowered at all. It is below average generally. Yeah, now run those numbers on a 5th level Rune Knight who is getting an extra damage from Giants Might or a 5th level Paladin throwing out smites or a 5th level Hexblade with Hex and Hexblade's curse. GWM works great with reckless attack, I am not saying doesn't, but to do that you need to play a weak class and you need to reckless attack which means you are going to go down quick. If you find a magic melee weapon there is probably about a 90% chance it is not heavy. And if you find a vorpal shortsword or a sunblade the feat is useless. The biggest problem with GWM in published campaigns is the lack of magic weapons that work with it. The most common magic items are Staffs and daggers and there are some pretty awesome ones available in published adventures at relatively low levels. In all the WOTC adventures I only know of one very rare magic heavy melee weapon (Harizawn from Tyranny of Dragons). IME what actually happens in play is the GWM guy is doing half damage most of the time in tier 2+ or if he is lucky late in game he is swinging a +1 Glaive while the rest of the party is using awesome weapons. [/QUOTE]
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How game-breaking is it if GW Fighting Style applies to smites?
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