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How happy are you with your regular ruleset?
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<blockquote data-quote="Blue" data-source="post: 9341584" data-attributes="member: 20564"><p>I am playing/running multiple systems. The one that I currently feeling "forced" because of the group is 5e. And I put somewhat unsatisfied.</p><p></p><p>A lot of it is fatigue. This group does 5e almost exclusively. It's a good system, but I've played so much of it that both the ruleset and the (sub)genre need a rest before I do more it. And after this amount of time the warts in the system chaff. The 50th Anniversary revamp is leaving me with split feelings - I'm excited for some of the changes, like to Monk and Ranger, but at the same time it's basically the same system I'm worn out on, and it won't address my biggest problems (inter-class balance is all wrong based on low numbers encounters per long rest based on both how I and the other main GM run, and short rest classes are also off, to the point I won't play one in his group).</p><p></p><p>The fact that this isn't an edition change to something new and instead is just continuing my system fatigue puts me off D&D more than I realized. Not because the system is old, but because I've played so much of it and want to play things different, but others in my group want to play D&D so both can only be satisfied if D&D turns the crank to a full new edition.</p></blockquote><p></p>
[QUOTE="Blue, post: 9341584, member: 20564"] I am playing/running multiple systems. The one that I currently feeling "forced" because of the group is 5e. And I put somewhat unsatisfied. A lot of it is fatigue. This group does 5e almost exclusively. It's a good system, but I've played so much of it that both the ruleset and the (sub)genre need a rest before I do more it. And after this amount of time the warts in the system chaff. The 50th Anniversary revamp is leaving me with split feelings - I'm excited for some of the changes, like to Monk and Ranger, but at the same time it's basically the same system I'm worn out on, and it won't address my biggest problems (inter-class balance is all wrong based on low numbers encounters per long rest based on both how I and the other main GM run, and short rest classes are also off, to the point I won't play one in his group). The fact that this isn't an edition change to something new and instead is just continuing my system fatigue puts me off D&D more than I realized. Not because the system is old, but because I've played so much of it and want to play things different, but others in my group want to play D&D so both can only be satisfied if D&D turns the crank to a full new edition. [/QUOTE]
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