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How I like to be 'DMd'
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2499175" data-attributes="member: 22882"><p><strong>Flexibility:</strong> My area boasts ample opportunity for gaming. If you say "Core-only," I say, "goodbye." The only reason I would choose to play D&D is to have fun with the options d20 has made available (or to play Spelljammer, obviously). if those options aren't available, I could be playing SilCore or HERO or Spycraft or True20 - and I will. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>I don't mind setting-specific restrictions on character <em>concept</em> - but if I'm playing in a OA-style campaign and feel my ultra-honorable, pure-hearted samurai constantly torn between obedience and justice is better represented by a paladin (or a paladin/warmain/kensai with Blood and Fists martial arts feats), I want to be able to use the latter mechanics and <em>call</em> him a samurai.</p><p></p><p><strong>Ruthlessness:</strong> My philosophy on RPG combat can be summed up simply: If you're perfect <em>and</em> lucky, you'll survive. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> I GM this way, and I like to <em>be</em> GMed this way. I hate being softballed.</p><p></p><p><strong>Plotting:</strong> I want a compelling, intricate and backstabbing storyline to back up my compelling, intricate and backstabbing combats. Dungeon crawls (and most "adventuring" in the D&D sense) do nothing for me. I prefer games where political clout and a well-placed word are as deadly as pitched battle.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2499175, member: 22882"] [B]Flexibility:[/B] My area boasts ample opportunity for gaming. If you say "Core-only," I say, "goodbye." The only reason I would choose to play D&D is to have fun with the options d20 has made available (or to play Spelljammer, obviously). if those options aren't available, I could be playing SilCore or HERO or Spycraft or True20 - and I will. :) I don't mind setting-specific restrictions on character [I]concept[/I] - but if I'm playing in a OA-style campaign and feel my ultra-honorable, pure-hearted samurai constantly torn between obedience and justice is better represented by a paladin (or a paladin/warmain/kensai with Blood and Fists martial arts feats), I want to be able to use the latter mechanics and [I]call[/I] him a samurai. [B]Ruthlessness:[/B] My philosophy on RPG combat can be summed up simply: If you're perfect [I]and[/I] lucky, you'll survive. :] I GM this way, and I like to [I]be[/I] GMed this way. I hate being softballed. [B]Plotting:[/B] I want a compelling, intricate and backstabbing storyline to back up my compelling, intricate and backstabbing combats. Dungeon crawls (and most "adventuring" in the D&D sense) do nothing for me. I prefer games where political clout and a well-placed word are as deadly as pitched battle. [/QUOTE]
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