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How is the 4e announcement affecting your game groups?
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<blockquote data-quote="Dragon Snack" data-source="post: 3987967" data-attributes="member: 9810"><p>This is actually my biggest concern about 4.0. I think it will tear my D&D group apart...</p><p></p><p>Player 1: Pro 4.0 all the way. Last character was a Crusader and new PC is a Warlock - 'preview' classes for 4.0. Buys tons of games that we will *NEVER* play already - doesn't need an excuse to buy.</p><p></p><p>Player 2: New, with a minimum investment in 3.x. Was interested at first, but his interest has waned since he has found all the options in 3.x and likes them.</p><p></p><p>Player 3: Anti-4.0, but I should point out he was anti-3.5 before it came out and then became one of the biggest proponents for it in our group (along with Player 1). However, he has bought tons of books, created his own 3.5 database that he uses to create PCs, and is a *HUGE* FR fan (he is the reason we play in the FR) that is NOT happy with what they are doing to the setting - so I don't see him changing his opinion as fast as he did with 3.5 (he was playing a Dwarf at the time, hmm).</p><p></p><p>Player 4: Anti-4.0, but this may have more to do with Player 3's opinions. He doesn't have the time to check out all the new info, so he doesn't have full knowledge of what's coming down the pike. From his play style I think he may like what's coming, but money may also be an issue with him (easier to say he doesn't like it than to say he can't afford it).</p><p></p><p>Player 5: An odd one. Likes 3.x, but only ever bought the 3.0 PHB and a <em>used</em> 3.5 "Pocket PHB". He's not adverse to trying out new systems, but rarely invests heavily in them. He actually has been picking up my Savage Worlds book and reading it before game - I think he would just as soon try that out as 4.0.</p><p></p><p>DM (myself): Meh, I'm not impressed. I've yet to be sold on 4.0, in fact the previews have done more to turn me off than excite me. The few things I like about what I've seen can be easily house ruled into my 3.x game. I'm not seeing the "easier to DM" aspect, but I don't think 3.5 is so awful to run in the first place - but I haven't ruled out DMing 4.0. I have ruled out ever playing in a 4.0 game though, since the power-up, fluff, and changed assumptions just don't jive with what I like about playing a character.</p><p>__________________</p><p></p><p>My Savage Worlds group will most likely be sticking with Savage Worlds. I used to run a 3.0 game with them and some of the players were in another D&D game, but they don't really care for D&D.</p><p>__________________</p><p></p><p>My "other" group (was Serenity, then SWSE, now playing Champions - which I declined to join, hence the quotes) will probably change from what I've seen. They seem to like the higher powered games (another option before SWSE was a high level D&D game), plus they like to jump systems (as if you couldn't tell).</p></blockquote><p></p>
[QUOTE="Dragon Snack, post: 3987967, member: 9810"] This is actually my biggest concern about 4.0. I think it will tear my D&D group apart... Player 1: Pro 4.0 all the way. Last character was a Crusader and new PC is a Warlock - 'preview' classes for 4.0. Buys tons of games that we will *NEVER* play already - doesn't need an excuse to buy. Player 2: New, with a minimum investment in 3.x. Was interested at first, but his interest has waned since he has found all the options in 3.x and likes them. Player 3: Anti-4.0, but I should point out he was anti-3.5 before it came out and then became one of the biggest proponents for it in our group (along with Player 1). However, he has bought tons of books, created his own 3.5 database that he uses to create PCs, and is a *HUGE* FR fan (he is the reason we play in the FR) that is NOT happy with what they are doing to the setting - so I don't see him changing his opinion as fast as he did with 3.5 (he was playing a Dwarf at the time, hmm). Player 4: Anti-4.0, but this may have more to do with Player 3's opinions. He doesn't have the time to check out all the new info, so he doesn't have full knowledge of what's coming down the pike. From his play style I think he may like what's coming, but money may also be an issue with him (easier to say he doesn't like it than to say he can't afford it). Player 5: An odd one. Likes 3.x, but only ever bought the 3.0 PHB and a [i]used[/i] 3.5 "Pocket PHB". He's not adverse to trying out new systems, but rarely invests heavily in them. He actually has been picking up my Savage Worlds book and reading it before game - I think he would just as soon try that out as 4.0. DM (myself): Meh, I'm not impressed. I've yet to be sold on 4.0, in fact the previews have done more to turn me off than excite me. The few things I like about what I've seen can be easily house ruled into my 3.x game. I'm not seeing the "easier to DM" aspect, but I don't think 3.5 is so awful to run in the first place - but I haven't ruled out DMing 4.0. I have ruled out ever playing in a 4.0 game though, since the power-up, fluff, and changed assumptions just don't jive with what I like about playing a character. __________________ My Savage Worlds group will most likely be sticking with Savage Worlds. I used to run a 3.0 game with them and some of the players were in another D&D game, but they don't really care for D&D. __________________ My "other" group (was Serenity, then SWSE, now playing Champions - which I declined to join, hence the quotes) will probably change from what I've seen. They seem to like the higher powered games (another option before SWSE was a high level D&D game), plus they like to jump systems (as if you couldn't tell). [/QUOTE]
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