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General Tabletop Discussion
D&D Older Editions
How is the 4e announcement affecting your game groups?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3995416" data-attributes="member: 20805"><p>My group is a mix of experience and enthusiasm...</p><p></p><p>- new player next session who played 2e, has never played D20 anything..and probably doesn't even know 4e is planned</p><p>- player who has a minor phobia of house rules, and is unsure of the news regarding 4e</p><p>- player who really doesn't care about the rules, just wants to enjoy the game and company</p><p>- player who wants to go to 4e now</p><p></p><p>Since we are working slowly through the War of the Burning Sky campaign, we will probably stick to 3e unless I get alot of help converting the series <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>We have done some 3.75 house rules:</p><p></p><p>-Half character level as a bonus to AC, as we have removed <em>rings of deflection </em> and <em>amulets of natural armour</em></p><p>-Mages get an at-will power, built using the EoM Evoke rules</p><p></p><p>Looking at using:</p><p>-Saves are static defences (10 + half CL + class bonus + ability modifier)</p><p>-Spells use magic attack instead of DC's = + half caster level + ability modifier vs. Defence</p><p>-Spells can Crit, nat 20 = maximize damage dice</p><p></p><p>Like these ideas:</p><p>-Charge is a standard action</p><p>-Withdraw is a move action</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3995416, member: 20805"] My group is a mix of experience and enthusiasm... - new player next session who played 2e, has never played D20 anything..and probably doesn't even know 4e is planned - player who has a minor phobia of house rules, and is unsure of the news regarding 4e - player who really doesn't care about the rules, just wants to enjoy the game and company - player who wants to go to 4e now Since we are working slowly through the War of the Burning Sky campaign, we will probably stick to 3e unless I get alot of help converting the series :) We have done some 3.75 house rules: -Half character level as a bonus to AC, as we have removed [I]rings of deflection [/I] and [I]amulets of natural armour[/I] -Mages get an at-will power, built using the EoM Evoke rules Looking at using: -Saves are static defences (10 + half CL + class bonus + ability modifier) -Spells use magic attack instead of DC's = + half caster level + ability modifier vs. Defence -Spells can Crit, nat 20 = maximize damage dice Like these ideas: -Charge is a standard action -Withdraw is a move action [/QUOTE]
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How is the 4e announcement affecting your game groups?
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