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General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5494188" data-attributes="member: 19675"><p>That is what I'd call excellent detective work, especially within the context of comic books or other escapist literature. Again, that proves nothing.</p><p></p><p></p><p></p><p>So, multiple attempts (successful and unsuccessful) at defusing bombs gives him an edge...but he doesn't know the particular tech in question. Still he manages to defuse the superbomb?</p><p></p><p>Again, this is something you'd find as a common trope in action stories.</p><p></p><p>It used to be, every bomb had different colored wires and a countdown clock. Nowadays, most fictional bombs are closer to the real things- multiple redundant detonators, etc., and especially, fewer clocks and no "telltale" wiring.</p><p></p><p>And yet I just watched a communications/dispatch agent with NO field agent experience on <em>Primeval</em> successfully pick the correct wire out of multiple identically colored wires on a bomb with no visible timer, a tripwire/counterweight trigger, and a metronome trigger to save the agent she's falling for.</p><p></p><p>Is she superhuman?</p><p></p><p>No, like Bats, she (and her future beau) had narrative plot protection (or in layman's terms, she got lucky)*. As did Bats.</p><p></p><p>Surviving a bomb by defusing it is not evidence of being superhuman unless doing so requires you to do something no human can do, such as fit your arm (your ACTUAL arm, not some waldo) down an 8' long, 2" in diameter shaft to do so.</p><p></p><p></p><p></p><p>* And that was in a show that has killed off most of the lead characters from the first season. They're not afraid to kill characters off, often spectacularly.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5494188, member: 19675"] That is what I'd call excellent detective work, especially within the context of comic books or other escapist literature. Again, that proves nothing. So, multiple attempts (successful and unsuccessful) at defusing bombs gives him an edge...but he doesn't know the particular tech in question. Still he manages to defuse the superbomb? Again, this is something you'd find as a common trope in action stories. It used to be, every bomb had different colored wires and a countdown clock. Nowadays, most fictional bombs are closer to the real things- multiple redundant detonators, etc., and especially, fewer clocks and no "telltale" wiring. And yet I just watched a communications/dispatch agent with NO field agent experience on [I]Primeval[/I] successfully pick the correct wire out of multiple identically colored wires on a bomb with no visible timer, a tripwire/counterweight trigger, and a metronome trigger to save the agent she's falling for. Is she superhuman? No, like Bats, she (and her future beau) had narrative plot protection (or in layman's terms, she got lucky)*. As did Bats. Surviving a bomb by defusing it is not evidence of being superhuman unless doing so requires you to do something no human can do, such as fit your arm (your ACTUAL arm, not some waldo) down an 8' long, 2" in diameter shaft to do so. * And that was in a show that has killed off most of the lead characters from the first season. They're not afraid to kill characters off, often spectacularly. [/QUOTE]
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