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General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="I'm A Banana" data-source="post: 5497894" data-attributes="member: 2067"><p>1st level fighters are still Fantasy Heroes, so they are still "above the rabble," so to speak. Batman isn't just a Gotham City beat cop with an alcoholism problem, he's <em>friggin' Batman</em>. James Bond isn't just some posh manwhore git with a gun, he's goddang <em>James Bond</em>. </p><p></p><p>This is pretty well driven into the ground.</p><p></p><p>Now all that's left is finding out how you want to emulate Batman's or James Bond's <em>completely unrealistic and fantastic</em> abilities in D&D, assuming you want your fighter to be like Batman or James Bond and have these powers only through the auspices of the Protestant Ethic or Plot Coupons or Being Magically Wealthy or somesuch. Of course, if you're happy with some existing solution, I suppose you're done. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Pre-4e mostly sez: "Make them roll for it, just give them bigger numbers than everyone else!" (problem: wizards do it automagically, no roll required, and the ladies are all OMG SO hot for REALZ)</p><p></p><p>4e sez: "Give them spells, just don't <em>call them</em> spells!" (problem: rules gets in front of narrative, and they trip over each other and fall down the stairs and die together screaming)</p><p></p><p>One idea I had was "Give them magic gear as a class feature." (problem: Well, guess we aren't playing a gritty low-magic type of game here...)</p><p></p><p>YMMV for how much any of those problems actually is a problem. </p><p></p><p>Anyone got any other brilliant schemes, or are we all done here but for the fanwank about how somehow James Bond isn't a fantasy hero and what godlike illegal aliens takin' all our superheroin' jobs a spoiled rich brat in black footie pyjamas can punch in the face? </p><p></p><p>I am hoping it is the first one!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5497894, member: 2067"] 1st level fighters are still Fantasy Heroes, so they are still "above the rabble," so to speak. Batman isn't just a Gotham City beat cop with an alcoholism problem, he's [I]friggin' Batman[/I]. James Bond isn't just some posh manwhore git with a gun, he's goddang [I]James Bond[/I]. This is pretty well driven into the ground. Now all that's left is finding out how you want to emulate Batman's or James Bond's [I]completely unrealistic and fantastic[/I] abilities in D&D, assuming you want your fighter to be like Batman or James Bond and have these powers only through the auspices of the Protestant Ethic or Plot Coupons or Being Magically Wealthy or somesuch. Of course, if you're happy with some existing solution, I suppose you're done. :) Pre-4e mostly sez: "Make them roll for it, just give them bigger numbers than everyone else!" (problem: wizards do it automagically, no roll required, and the ladies are all OMG SO hot for REALZ) 4e sez: "Give them spells, just don't [I]call them[/I] spells!" (problem: rules gets in front of narrative, and they trip over each other and fall down the stairs and die together screaming) One idea I had was "Give them magic gear as a class feature." (problem: Well, guess we aren't playing a gritty low-magic type of game here...) YMMV for how much any of those problems actually is a problem. Anyone got any other brilliant schemes, or are we all done here but for the fanwank about how somehow James Bond isn't a fantasy hero and what godlike illegal aliens takin' all our superheroin' jobs a spoiled rich brat in black footie pyjamas can punch in the face? I am hoping it is the first one! [/QUOTE]
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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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