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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Neonchameleon" data-source="post: 5498248" data-attributes="member: 87792"><p>Who says that nameless mooks can't take out Perry White? They certainly kidnap Jimmy Olsen enough times.</p><p> </p><p></p><p></p><p>The AD&D DMG also states that only 1 in a hundred NPCs has what it takes to make a PC class.</p><p> </p><p>[quoe]2) There are THOUSANDS of F1s populating the militias of every city and regions listed in various sources, to be called up from the local townships to support the "real" armed forces.</p></blockquote><p></p><p>According to the 1e DMG (passage previously cited), these are F0s not F1s. </p><p> </p><p></p><p></p><p>No. It's simply worldbuilding that is explicitely opposed to the 1e DMG. Doesn't mean it wasn't done by TSR - just that they were doing so in opposition to the stated worldbuilding of default D&D.</p><p> </p><p></p><p> </p><p>I don't know why someone chose to stat her as a military veteran proficient in plate armour when she probably hasn't ever seen any. Weird worldbuilding.</p><p> </p><p></p><p></p><p>The part that says Fighter 1 says that she's proficient in all types of armour, naturally talented with all weapons she hasn't explicitely studied, and has more hit points than the average bear. And doesn't go down like a mook against a mid level fighter (who gets 1 attack/level against L0 opponents). In short you've given her a mix of talent, skill, and luck. And made her one of those 1 in 100 who gets a PC class. Whether or not she ever gets the call to become an adventurer or survive as one, she has the potential right there.</p><p> </p><p></p><p> </p><p>F1 is Perfect for describing NPCs with sufficient military training to wear plate armour without penalty and only take a small penalty with weapons they aren't proficient at.</p><p> </p><p></p><p></p><p>Yeah. About those monsters... And militia can outnumber raiders and fight from behind defences. 2 attacks isn't much good if you take a dozen crossbow bolts coming in.</p><p> </p><p></p><p> </p><p>It just puts you in a category of 1 person in 100 according to the 1e DMG. You can claim that's not special all you like.</p><p> </p><p></p><p> </p><p>Indeed. That word <em>seemingly</em> is important.</p><p> </p><p></p><p> </p><p>Indeed. AD&D had 0th level men at arms who had some skill and weird monsters like beserkers. A 3e Warrior 6 is pretty skilled compared to a Fighter 1.</p><p> </p><p></p><p> </p><p>In AD&D terms, every doggone Israeli is at least F0. Not F1. In 3e terms it's Warrior 1.</p><p> </p><p></p><p> </p><p>Neither do I. But the DMG makes the default F0, not F1.</p><p> </p><p></p><p></p><p>And TSR did. But that doesn't mean that upgrading F0 to F1 wasn't a change despite your claims. This is about D&D RAW.</p><p> </p><p></p><p> </p><p><strong>Not if you were playing by the guidelines in the AD&D DMG. </strong>They were <strong><em><u>F0</u></em></strong> not F1.</p><p> </p><p></p><p> </p><p>1 person in a hundred according to the DMG.</p><p> </p><p></p><p> </p><p>Yes. If you change the RAW (as TSR did regularly, I'll grant) then you change the assumptions hardwired into the game. If you give everyone and their pet dog PC classes and levels rather than give one person in a hundred a PC class and level then PC classes cease to be special. And when everyone is somebody then no one's any body. This is not in dispute.</p><p> </p><p></p><p> </p><p>Of course not. A few labourers are <em>also</em> fighters. But most laborours <em>do not have class levels</em>.</p><p> </p><p></p><p> </p><p>And you're ignoring the rules of the game.</p><p> </p><p></p><p></p><p>So she's special. Nothing wrong with named NPCs being special.</p><p> </p><p></p><p> </p><p>And in AD&D is 1 in a hundred.</p><p> </p><p></p><p> </p><p>Of course. In AD&D RAW this is represented by <em>Weapon Proficiency</em>. Which is somewhere between a 2 and a 4 point improvement in their THAC0. And remember that even fighters are only proficient in a very limited range of weapons.</p><p> </p><p></p><p> </p><p>Oh, indeed. Sam is one of the bigger heroes in literature.</p><p>[/QUOTE]</p>
[QUOTE="Neonchameleon, post: 5498248, member: 87792"] Who says that nameless mooks can't take out Perry White? They certainly kidnap Jimmy Olsen enough times. The AD&D DMG also states that only 1 in a hundred NPCs has what it takes to make a PC class. [quoe]2) There are THOUSANDS of F1s populating the militias of every city and regions listed in various sources, to be called up from the local townships to support the "real" armed forces.[/quote] According to the 1e DMG (passage previously cited), these are F0s not F1s. No. It's simply worldbuilding that is explicitely opposed to the 1e DMG. Doesn't mean it wasn't done by TSR - just that they were doing so in opposition to the stated worldbuilding of default D&D. I don't know why someone chose to stat her as a military veteran proficient in plate armour when she probably hasn't ever seen any. Weird worldbuilding. The part that says Fighter 1 says that she's proficient in all types of armour, naturally talented with all weapons she hasn't explicitely studied, and has more hit points than the average bear. And doesn't go down like a mook against a mid level fighter (who gets 1 attack/level against L0 opponents). In short you've given her a mix of talent, skill, and luck. And made her one of those 1 in 100 who gets a PC class. Whether or not she ever gets the call to become an adventurer or survive as one, she has the potential right there. F1 is Perfect for describing NPCs with sufficient military training to wear plate armour without penalty and only take a small penalty with weapons they aren't proficient at. Yeah. About those monsters... And militia can outnumber raiders and fight from behind defences. 2 attacks isn't much good if you take a dozen crossbow bolts coming in. It just puts you in a category of 1 person in 100 according to the 1e DMG. You can claim that's not special all you like. Indeed. That word [I]seemingly[/I] is important. Indeed. AD&D had 0th level men at arms who had some skill and weird monsters like beserkers. A 3e Warrior 6 is pretty skilled compared to a Fighter 1. In AD&D terms, every doggone Israeli is at least F0. Not F1. In 3e terms it's Warrior 1. Neither do I. But the DMG makes the default F0, not F1. And TSR did. But that doesn't mean that upgrading F0 to F1 wasn't a change despite your claims. This is about D&D RAW. [B]Not if you were playing by the guidelines in the AD&D DMG. [/B]They were [B][I][U]F0[/U][/I][/B] not F1. 1 person in a hundred according to the DMG. Yes. If you change the RAW (as TSR did regularly, I'll grant) then you change the assumptions hardwired into the game. If you give everyone and their pet dog PC classes and levels rather than give one person in a hundred a PC class and level then PC classes cease to be special. And when everyone is somebody then no one's any body. This is not in dispute. Of course not. A few labourers are [I]also[/I] fighters. But most laborours [I]do not have class levels[/I]. And you're ignoring the rules of the game. So she's special. Nothing wrong with named NPCs being special. And in AD&D is 1 in a hundred. Of course. In AD&D RAW this is represented by [I]Weapon Proficiency[/I]. Which is somewhere between a 2 and a 4 point improvement in their THAC0. And remember that even fighters are only proficient in a very limited range of weapons. Oh, indeed. Sam is one of the bigger heroes in literature. [/QUOTE]
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