Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 5502916" data-attributes="member: 5834"><p>How are fighters playing low magic? Are you telling me the fighters in your 3.x campaigns were so weak and underequipped, they were merely the wizards chump Igor type?</p><p></p><p>I have had more trouble in my campaigns challenging melee and physical damage types than any other type of character.</p><p></p><p>If I want to challenge a wizard, I give a creature high saves. Challenging a figther-type and I have to give the creature a mountain of hit points they do so much damage. And you call that sword and sandals bronze age?</p><p></p><p>This is why I can't take your opinion seriously. It is so far out of touch with the games I played in, I don't even know where to begin.</p><p></p><p>A high lvl fighter, say 15 or so. With a weapon and armor appropriate to his level and a well-designed feat scheme could mow down an army of giants, was untouchable against an or army, and could crush a gang of demons in a few rounds. And this isn't supernatural or strong enough for you? What game were you playing?</p><p></p><p>A well-designed fighter archer was a vicious damage dealer that could take down a wizard in one round if that wizard lost initiative, which was quite possible given the archer was dex-based.</p><p></p><p>A well-designed fighter could do an average of 30 to 40 damage or more a hit and get their crit rating to insane levels pre-3.5 They would ruin fights with a lucky series of crits that would annihilate your average dragon.</p><p></p><p>Yet these guys are your standard, low power chumps being outdone by the wizard?</p><p></p><p>You couldn't prove that to my players. The fighter-types knew how to make their characters dangerous. If they were common, sword and sandal fighters, I don't know what supernatural fighters you were talking about. They were more like Hercules or Conan than Joe Blow gladiator from the Bronze Age.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Elric obliterated armies with a few words, easily. No, he wasn't throwing magic missiles all the time. And some of his abilities were ritual magic. Some of it was simple "I obliterate all the lowly mortals with a few words because I'm that damn bad to the bone".</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5502916, member: 5834"] How are fighters playing low magic? Are you telling me the fighters in your 3.x campaigns were so weak and underequipped, they were merely the wizards chump Igor type? I have had more trouble in my campaigns challenging melee and physical damage types than any other type of character. If I want to challenge a wizard, I give a creature high saves. Challenging a figther-type and I have to give the creature a mountain of hit points they do so much damage. And you call that sword and sandals bronze age? This is why I can't take your opinion seriously. It is so far out of touch with the games I played in, I don't even know where to begin. A high lvl fighter, say 15 or so. With a weapon and armor appropriate to his level and a well-designed feat scheme could mow down an army of giants, was untouchable against an or army, and could crush a gang of demons in a few rounds. And this isn't supernatural or strong enough for you? What game were you playing? A well-designed fighter archer was a vicious damage dealer that could take down a wizard in one round if that wizard lost initiative, which was quite possible given the archer was dex-based. A well-designed fighter could do an average of 30 to 40 damage or more a hit and get their crit rating to insane levels pre-3.5 They would ruin fights with a lucky series of crits that would annihilate your average dragon. Yet these guys are your standard, low power chumps being outdone by the wizard? You couldn't prove that to my players. The fighter-types knew how to make their characters dangerous. If they were common, sword and sandal fighters, I don't know what supernatural fighters you were talking about. They were more like Hercules or Conan than Joe Blow gladiator from the Bronze Age. Elric obliterated armies with a few words, easily. No, he wasn't throwing magic missiles all the time. And some of his abilities were ritual magic. Some of it was simple "I obliterate all the lowly mortals with a few words because I'm that damn bad to the bone". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
Top