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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Banshee16" data-source="post: 5516963" data-attributes="member: 7883"><p>Given that both Color Spray and Sleep have Will negates saves, I'm still leaning toward the fighter.....unless you're talking about your whole unit consisting of 20 lvl 1 mages, so that whe they run into 20 lvl 1 fighters. If in any way the fighters outnumered the mages, the fact that half the fighters would pass their save (or rather, 45% of them, I think) would leave several of them who could easily do the 4 hp dmg needed to kill the spellcaster.</p><p></p><p>And for bouncers, last time I went to a bar, they had to get involved multiple times. And these weren't bad bars........but any time you get young men + alcohol, with women in the environment....anyways, the bouncers would need more than one or two spells in their shift.</p><p></p><p>I'm not saying that spellcasters are valueless. Obviously, they're of immense value. But the limited availability of their powers means that other characters who can do stuff all day long (ie. rogues and fighters) do have value, because their abilities don't expire. It would be a different matter if offensive and defensive capacity was negatively affected as hp are reduced, but that's not the case.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 5516963, member: 7883"] Given that both Color Spray and Sleep have Will negates saves, I'm still leaning toward the fighter.....unless you're talking about your whole unit consisting of 20 lvl 1 mages, so that whe they run into 20 lvl 1 fighters. If in any way the fighters outnumered the mages, the fact that half the fighters would pass their save (or rather, 45% of them, I think) would leave several of them who could easily do the 4 hp dmg needed to kill the spellcaster. And for bouncers, last time I went to a bar, they had to get involved multiple times. And these weren't bad bars........but any time you get young men + alcohol, with women in the environment....anyways, the bouncers would need more than one or two spells in their shift. I'm not saying that spellcasters are valueless. Obviously, they're of immense value. But the limited availability of their powers means that other characters who can do stuff all day long (ie. rogues and fighters) do have value, because their abilities don't expire. It would be a different matter if offensive and defensive capacity was negatively affected as hp are reduced, but that's not the case. Banshee [/QUOTE]
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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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