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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="MrMyth" data-source="post: 5523749" data-attributes="member: 61155"><p>So, just to be clear - in my previously shared anecdote, in which I played a cleric with the Good domain who thus took the spell holy word, that was being a jerk? And the DM was at fault for not specifically forbidding that spell from the game?</p><p> </p><p>Seriously, I think you are going way too far in your expectations for both players and DMs. Are you truly not willing to recognize that (1) players can end up taking these options without realizing their effect, and (2) even once aware of how potent certain abilities are, would find that deliberately setting aside all of their useful powers (or deliberately not using them each day) would disrupt their own enjoyment of the game? </p><p> </p><p></p><p> </p><p>I still don't get this viewpoint. Some people don't run into these problems and/or are perfectly find expending the effort to develop/implement solutions to them and/or are willing to overlook the problem area due to enjoying other elements of the system. Sure, that's fine. </p><p> </p><p>But saying that this means that whenever other players <em>do </em>run into these issues, it isn't a flaw in the system itself, but instead their own personal failings... that's just... incomprehensible to me. That's the sort of thing edition wars are built on - saying not, "I accept you prefer a different style of system, but I am fine with this one and it works for me," and instead saying, "You don't like my system because <em>you aren't good enough to use it right</em>."</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5523749, member: 61155"] So, just to be clear - in my previously shared anecdote, in which I played a cleric with the Good domain who thus took the spell holy word, that was being a jerk? And the DM was at fault for not specifically forbidding that spell from the game? Seriously, I think you are going way too far in your expectations for both players and DMs. Are you truly not willing to recognize that (1) players can end up taking these options without realizing their effect, and (2) even once aware of how potent certain abilities are, would find that deliberately setting aside all of their useful powers (or deliberately not using them each day) would disrupt their own enjoyment of the game? I still don't get this viewpoint. Some people don't run into these problems and/or are perfectly find expending the effort to develop/implement solutions to them and/or are willing to overlook the problem area due to enjoying other elements of the system. Sure, that's fine. But saying that this means that whenever other players [I]do [/I]run into these issues, it isn't a flaw in the system itself, but instead their own personal failings... that's just... incomprehensible to me. That's the sort of thing edition wars are built on - saying not, "I accept you prefer a different style of system, but I am fine with this one and it works for me," and instead saying, "You don't like my system because [I]you aren't good enough to use it right[/I]." [/QUOTE]
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