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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="BryonD" data-source="post: 5525491" data-attributes="member: 957"><p>Again, you declaration of "a problem" is at an impasse with the fact that my games don't have a problem. The difference is that can't seem to see the difference between your problem and a problem implicit to the system.</p><p></p><p>The fighter has the skills a fighter needs in order to be *a fighter*.</p><p></p><p>Now you are just playing silly word games. The fighter's capacity at martial skill applied to a fight is quite valuable, and fun to boot.</p><p></p><p></p><p>Um, I'm trying to play by your rules here. You said "compare to commoner". It seems you now find the need to move the goal posts.</p><p></p><p></p><p>And again with the moving of goal posts. I didn't say anyone was "insignificant". By this standard a fighter is not the force bards are in a debate, but they can easily be constructed to be far from insignificant.</p><p></p><p></p><p>Funny, I don't know any serious 3E fans who agree with this assessment. Certainly other classes also carry their weight. But I think your anti-3E bias is undermining the integrity of your position.</p><p></p><p></p><p>Yep. We disagree.</p><p></p><p></p><p></p><p></p><p>Yep. And that is why Andy Collins made the comments he made about class design. And that narrow minded perspective on what what characters are is part of the reason 4E lost so much of the D&D fan base.</p><p></p><p>My way allows the concepts you describe. Your system demands them.</p><p></p><p></p><p>Heh, funny how BAB wasn't "actual fighting" when you try to claim bard and rogues equal to fighters, but you turn on a dime here.</p><p></p><p>And it is awesome when done well and a game that doesn't go there enough end up falling well short of the ultimate potential.</p><p></p><p></p><p>Certainly, and you can build commoners to match what you want. Buy, yet again, you are using double standards and moving goal posts from your own argument.</p><p></p><p>Bottom line, it is clear you love 4E and don't get what you want from 3E. </p><p>If I sit here and list off all the crap I find in 4E that makes the game less satisfactory than numerous other games out there, I doubt you are going to be very swayed.</p><p></p><p>Well, the same thing applies here. If you tell me this happened to you, then fine, I believe you. But when you foolishly extrapolate that it also has to happen to everyone else, you are simply wrong.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5525491, member: 957"] Again, you declaration of "a problem" is at an impasse with the fact that my games don't have a problem. The difference is that can't seem to see the difference between your problem and a problem implicit to the system. The fighter has the skills a fighter needs in order to be *a fighter*. Now you are just playing silly word games. The fighter's capacity at martial skill applied to a fight is quite valuable, and fun to boot. Um, I'm trying to play by your rules here. You said "compare to commoner". It seems you now find the need to move the goal posts. And again with the moving of goal posts. I didn't say anyone was "insignificant". By this standard a fighter is not the force bards are in a debate, but they can easily be constructed to be far from insignificant. Funny, I don't know any serious 3E fans who agree with this assessment. Certainly other classes also carry their weight. But I think your anti-3E bias is undermining the integrity of your position. Yep. We disagree. Yep. And that is why Andy Collins made the comments he made about class design. And that narrow minded perspective on what what characters are is part of the reason 4E lost so much of the D&D fan base. My way allows the concepts you describe. Your system demands them. Heh, funny how BAB wasn't "actual fighting" when you try to claim bard and rogues equal to fighters, but you turn on a dime here. And it is awesome when done well and a game that doesn't go there enough end up falling well short of the ultimate potential. Certainly, and you can build commoners to match what you want. Buy, yet again, you are using double standards and moving goal posts from your own argument. Bottom line, it is clear you love 4E and don't get what you want from 3E. If I sit here and list off all the crap I find in 4E that makes the game less satisfactory than numerous other games out there, I doubt you are going to be very swayed. Well, the same thing applies here. If you tell me this happened to you, then fine, I believe you. But when you foolishly extrapolate that it also has to happen to everyone else, you are simply wrong. [/QUOTE]
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