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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Raven Crowking" data-source="post: 5527023" data-attributes="member: 18280"><p>Actually, AFAICT, the screw-top lid was invented by Kilner. So, yes, it actually is a larger technological jump than might at first be apparent. The pieces have to match properly, which in and of itself implies a post-industrial level of technology.</p><p></p><p>You are better off with a cork, as you suggest.</p><p></p><p>Which is fine for utility spells, but the more you protect a combat spell scroll, the less at hand it is for actual combat.</p><p></p><p>(Although, of course, I'll readily agree that, in 1e, the largest difficulty comes from in having the scrolls in the first place.)</p><p></p><p>Even so, equipment saves in 1e are not based on character level, so it would not be at all unusual for a leather backpack, a scroll tube, and a scroll to be incinerated per RAW......from normal fire, let alone magical fire. </p><p></p><p>In some cases, post-<em>fireball</em>, the real trick is to seperate out the precious metals from the rest of the slag! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Re: Vellum, it must be remembered that danger to a scroll comes from both loss of the scroll itself, and loss of the writing (i.e., ink running or being lost). Although, again, the level of danger of losing scrolls is milieu-dependent. The map found in Area 2 of the 1e DMG sample adventure (which is the basis for the 3e sample adventure) is in a scroll tube which has leaked somewhat, obscuring part of the map, so the idea isn't completely foreign to 1e.</p><p></p><p></p><p></p><p>While I won't dispute that this may be true, I would certainly dispute that it must be true.</p><p></p><p>IMHO and IME, the goal is to provide an engaging and interesting situation to explore (regardless of the type of exploration) in which both good and bad things may happen. I much prefer the 1e model, in which the game is intended to challenge both players and characters, and in which the RAW is designed to facilitate interesting things happening without proscribing what may happen within the game milieu.</p><p></p><p>I certainly do not consider myself an adversarial GM.</p><p></p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5527023, member: 18280"] Actually, AFAICT, the screw-top lid was invented by Kilner. So, yes, it actually is a larger technological jump than might at first be apparent. The pieces have to match properly, which in and of itself implies a post-industrial level of technology. You are better off with a cork, as you suggest. Which is fine for utility spells, but the more you protect a combat spell scroll, the less at hand it is for actual combat. (Although, of course, I'll readily agree that, in 1e, the largest difficulty comes from in having the scrolls in the first place.) Even so, equipment saves in 1e are not based on character level, so it would not be at all unusual for a leather backpack, a scroll tube, and a scroll to be incinerated per RAW......from normal fire, let alone magical fire. In some cases, post-[i]fireball[/i], the real trick is to seperate out the precious metals from the rest of the slag! :lol: Re: Vellum, it must be remembered that danger to a scroll comes from both loss of the scroll itself, and loss of the writing (i.e., ink running or being lost). Although, again, the level of danger of losing scrolls is milieu-dependent. The map found in Area 2 of the 1e DMG sample adventure (which is the basis for the 3e sample adventure) is in a scroll tube which has leaked somewhat, obscuring part of the map, so the idea isn't completely foreign to 1e. While I won't dispute that this may be true, I would certainly dispute that it must be true. IMHO and IME, the goal is to provide an engaging and interesting situation to explore (regardless of the type of exploration) in which both good and bad things may happen. I much prefer the 1e model, in which the game is intended to challenge both players and characters, and in which the RAW is designed to facilitate interesting things happening without proscribing what may happen within the game milieu. I certainly do not consider myself an adversarial GM. RC [/QUOTE]
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