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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Banshee16" data-source="post: 5528189" data-attributes="member: 7883"><p>I'd tend to agree.....except that the suggestions of manners of protecting scrolls etc. that have been suggested have been sometimes far fetched (in terms of medieval technology levels). Yes, I know fireballs are also far fetched. But one just has to decide what level of technology is acceptable.</p><p></p><p>People forget sometimes that things that seem simple to us now, like screw top lids and zippers may have seemed like magic 600 years ago.</p><p></p><p>So, some of the means of protecting scrolls might not work.</p><p></p><p>It's not like as DM you have to deliberately go after the party's items. I'm just open with my players that I enforce those saving throws.</p><p></p><p>Does it mean that every adventure the wizard is losing all his scrolls? No. Absolutely not. Does it mean that over an adventurer's career, as he loses saves vs. fireballs and lightning bolts and such, that he's going to suffer item attrition? Yes.</p><p></p><p>Robes, scrolls, books, and wooden staves are all highly flammable. And not nearly as robust as adamantine items.</p><p></p><p>It's surprising how often people forget about those rules in game. I find it makes a difference when you track that stuff every session.</p><p></p><p>Same thing with carrying stuff......when you start enforcing encumbrance, people stop carrying a sword for every occasion.</p><p></p><p>That's all I'm saying.</p><p></p><p>In my campaign, my players typically didn't have a lot of item creation feats. It just wasn't an aspect of the game they were interested in. Now, every wizard gets Scribe Scroll. But aside from that, most of their feats were metamagic casting feats, not item creation. And even when they had Scribe Scroll, they rarely used it.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 5528189, member: 7883"] I'd tend to agree.....except that the suggestions of manners of protecting scrolls etc. that have been suggested have been sometimes far fetched (in terms of medieval technology levels). Yes, I know fireballs are also far fetched. But one just has to decide what level of technology is acceptable. People forget sometimes that things that seem simple to us now, like screw top lids and zippers may have seemed like magic 600 years ago. So, some of the means of protecting scrolls might not work. It's not like as DM you have to deliberately go after the party's items. I'm just open with my players that I enforce those saving throws. Does it mean that every adventure the wizard is losing all his scrolls? No. Absolutely not. Does it mean that over an adventurer's career, as he loses saves vs. fireballs and lightning bolts and such, that he's going to suffer item attrition? Yes. Robes, scrolls, books, and wooden staves are all highly flammable. And not nearly as robust as adamantine items. It's surprising how often people forget about those rules in game. I find it makes a difference when you track that stuff every session. Same thing with carrying stuff......when you start enforcing encumbrance, people stop carrying a sword for every occasion. That's all I'm saying. In my campaign, my players typically didn't have a lot of item creation feats. It just wasn't an aspect of the game they were interested in. Now, every wizard gets Scribe Scroll. But aside from that, most of their feats were metamagic casting feats, not item creation. And even when they had Scribe Scroll, they rarely used it. Banshee [/QUOTE]
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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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