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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Stormonu" data-source="post: 5531542" data-attributes="member: 52734"><p>I agree that this <em>should</em> be the way the rogue and the fighter work in combat. However, with the way hit points work, I feel this isn't how it works in actual play. The rogue is popping enemies one by one with sneak attack, while the fighter's got to lay his whole clip into a single enemy, instead of spraying everyone in sight. They're both taking down one enemy at a time, but the fighter's got to throw a lot more at his opponent at once. And he certainly doesn't have any grenades - that's in the wizard's toolbox.</p><p></p><p>Also, I think several things happened in 3E that the designers didn't really think about how they negatively impacted the fighter class, which created so much hate for it in 3E. Giving multiple attacks to all classes, relaxing the setup the rogue needed to perform sneak attack as the edition went on (the rogue's schtick was supposed to be skills, with sneak attack a secondary ability - not sneak attack being the classes primary ability) and not giving fighters access to feats that had requirements beyond 6th level (nor being powerful enough as even a 1st level spell) hurt the fighter class in many ways. In a manner of speaking, the fighter's schtick was passed out to all the other classes so he had nothing unique. </p><p></p><p>4E found its own solution, but I don't think 3E ever really fixed the problem (and I think Tome of Battle was the wrong direction to go). And I can't say (or at least remember) that being a fighter was a problem back in basic/1E/2E days.</p><p></p><p>I also think that is one of the sticking points of this argument. Since the fighter's thing is to fight, and since all the other classes can do that to some extent, why would you classify a literary figure as only a fighter? If the fighter class had something unique to it - say combat tricks such as tripping, bull rushing, hitting multiple enemies at once - then we can point at literary figures much easier and say "yup, he <em>had</em> to be fighter, because only fighters can do <em>that.</em>"</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5531542, member: 52734"] I agree that this [I]should[/I] be the way the rogue and the fighter work in combat. However, with the way hit points work, I feel this isn't how it works in actual play. The rogue is popping enemies one by one with sneak attack, while the fighter's got to lay his whole clip into a single enemy, instead of spraying everyone in sight. They're both taking down one enemy at a time, but the fighter's got to throw a lot more at his opponent at once. And he certainly doesn't have any grenades - that's in the wizard's toolbox. Also, I think several things happened in 3E that the designers didn't really think about how they negatively impacted the fighter class, which created so much hate for it in 3E. Giving multiple attacks to all classes, relaxing the setup the rogue needed to perform sneak attack as the edition went on (the rogue's schtick was supposed to be skills, with sneak attack a secondary ability - not sneak attack being the classes primary ability) and not giving fighters access to feats that had requirements beyond 6th level (nor being powerful enough as even a 1st level spell) hurt the fighter class in many ways. In a manner of speaking, the fighter's schtick was passed out to all the other classes so he had nothing unique. 4E found its own solution, but I don't think 3E ever really fixed the problem (and I think Tome of Battle was the wrong direction to go). And I can't say (or at least remember) that being a fighter was a problem back in basic/1E/2E days. I also think that is one of the sticking points of this argument. Since the fighter's thing is to fight, and since all the other classes can do that to some extent, why would you classify a literary figure as only a fighter? If the fighter class had something unique to it - say combat tricks such as tripping, bull rushing, hitting multiple enemies at once - then we can point at literary figures much easier and say "yup, he [I]had[/I] to be fighter, because only fighters can do [I]that.[/I]" [/QUOTE]
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