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How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
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<blockquote data-quote="Hussar" data-source="post: 5539766" data-attributes="member: 22779"><p>On targetting objects - I would point out that D&D, at least WOTC D&D, has always been an evolving game. Three years after the first major WOTC revision of D&D, we got 3.5 edition that made much of the same sort of changes that something like the Rules Compendium does.</p><p></p><p>If someone brings up a 3.0 rule and talks about 3.5, are they being fair? </p><p></p><p>Earlier in this thread, a page or two ago, someone talked about lightning bolts making a sort of fireball effect when cast underwater. In 3.0, this is false. (3.5 too) That was an AD&D ruling. In 3.x, electricity spells do not conduct. I can be standing in a pool of salt water, grappling while wearing a platinum bikini, cast shocking grasp on the guy holding on to me, and nothing happens to me whatsoever.</p><p></p><p>This is one of the reasons why I'm really not such a huge fan of what RC calls "human agency" determining game effects. But, that's neither here nor there.</p><p></p><p>But, back to the point about discussing rules. 4e is a major revision of the ruleset. It's not particularly surprising when things get forgotten and left out. 3e did it and I'm pretty sure 5e will as well. The targetting thing is recognized as a mistake in the rules and it's been fixed.</p><p></p><p>So, why fixate ('scuse the pun) on a mistake that has been spotted and corrected and then try to claim this as a reason why 4e's system is too gamist?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5539766, member: 22779"] On targetting objects - I would point out that D&D, at least WOTC D&D, has always been an evolving game. Three years after the first major WOTC revision of D&D, we got 3.5 edition that made much of the same sort of changes that something like the Rules Compendium does. If someone brings up a 3.0 rule and talks about 3.5, are they being fair? Earlier in this thread, a page or two ago, someone talked about lightning bolts making a sort of fireball effect when cast underwater. In 3.0, this is false. (3.5 too) That was an AD&D ruling. In 3.x, electricity spells do not conduct. I can be standing in a pool of salt water, grappling while wearing a platinum bikini, cast shocking grasp on the guy holding on to me, and nothing happens to me whatsoever. This is one of the reasons why I'm really not such a huge fan of what RC calls "human agency" determining game effects. But, that's neither here nor there. But, back to the point about discussing rules. 4e is a major revision of the ruleset. It's not particularly surprising when things get forgotten and left out. 3e did it and I'm pretty sure 5e will as well. The targetting thing is recognized as a mistake in the rules and it's been fixed. So, why fixate ('scuse the pun) on a mistake that has been spotted and corrected and then try to claim this as a reason why 4e's system is too gamist? [/QUOTE]
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