Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NoWayJose" data-source="post: 5540121" data-attributes="member: 84810"><p>FYI, I chose Hypnotism, partially because I would have assumed that Essentials applies the latest in lessons learned. Both Beginning of the End and Hussar have commented that 4E is an evolving game, so I looked at one example of the latest in the evolution of magic powers.</p><p> </p><p></p><p>But these questions DO seem to come up, as have been mentioned beforehand. [sup][error: missing footnotes][/sup]</p><p> </p><p>Your game clearly involves out-of-the-box thinking, which is wonderful, but is it the norm for 4E gamers?</p><p> </p><p>What if many other players and DM read any power mechanics and simply assume that's all they can do with it? That's not a one-sided question -- many people, including myself, read a rule in a rulebook and assume it's the rule, period, whether we personally agree with it or not, especially (as you've pointed out) when the rule is written so succinctly. Some people are very law-abiding that way (excluding anarchists and libertarians who may view D&D rules as guidelines to be broken or bent on a whim).</p><p> </p><p>So I still wonder how many players actively refer to page 42 for alternatives? And of those players that do argue that they should do more with Hypnotism and other powers, how many DMs are in the same mindspace?</p><p> </p><p>My question was not so much how 4E *can* or *should* play out, but how *does* it play out in most games? It's the latter experience that informs a majority consensus, which I think is important to recognize whether one is discussing wizard spells or any other topic. So I didn't mean to ask a one-sided question.</p><p> </p><p>Also, I believe that Hypnotism Essentials is an at-will attack power (someone please correct me if I'm wrong). If some DMs allow Hypnotism to be used more believably as some indicated they would [sup][error: missing footnotes][/sup], then arguably, you have a very powerful tool that can upset all sorts of balance issues, no? Can Hypnotism be used endlessly at-will outside of combat? If yes, that can be seriously unbalancing. If not, what's the fictional justification for that? Lots of questions, leading me to believe that, for the sake of balance, the designers did not truly intend spells like Hypnotism to be used beyond 'attack or slide up to 3 squares'. If that's true, then the page 42 option may introduce its own problems and then we're back to square one [sup]1[/sup]</p><p> </p><p>1. <a href="http://www.enworld.org/forum/general-rpg-discussion/302220-how-wizard-vs-warrior-balance-problem-handled-fantasy-literature-103.html#post5539325" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/302220-how-wizard-vs-warrior-balance-problem-handled-fantasy-literature-103.html#post5539325</a></p></blockquote><p></p>
[QUOTE="NoWayJose, post: 5540121, member: 84810"] FYI, I chose Hypnotism, partially because I would have assumed that Essentials applies the latest in lessons learned. Both Beginning of the End and Hussar have commented that 4E is an evolving game, so I looked at one example of the latest in the evolution of magic powers. But these questions DO seem to come up, as have been mentioned beforehand. [sup][error: missing footnotes][/sup] Your game clearly involves out-of-the-box thinking, which is wonderful, but is it the norm for 4E gamers? What if many other players and DM read any power mechanics and simply assume that's all they can do with it? That's not a one-sided question -- many people, including myself, read a rule in a rulebook and assume it's the rule, period, whether we personally agree with it or not, especially (as you've pointed out) when the rule is written so succinctly. Some people are very law-abiding that way (excluding anarchists and libertarians who may view D&D rules as guidelines to be broken or bent on a whim). So I still wonder how many players actively refer to page 42 for alternatives? And of those players that do argue that they should do more with Hypnotism and other powers, how many DMs are in the same mindspace? My question was not so much how 4E *can* or *should* play out, but how *does* it play out in most games? It's the latter experience that informs a majority consensus, which I think is important to recognize whether one is discussing wizard spells or any other topic. So I didn't mean to ask a one-sided question. Also, I believe that Hypnotism Essentials is an at-will attack power (someone please correct me if I'm wrong). If some DMs allow Hypnotism to be used more believably as some indicated they would [sup][error: missing footnotes][/sup], then arguably, you have a very powerful tool that can upset all sorts of balance issues, no? Can Hypnotism be used endlessly at-will outside of combat? If yes, that can be seriously unbalancing. If not, what's the fictional justification for that? Lots of questions, leading me to believe that, for the sake of balance, the designers did not truly intend spells like Hypnotism to be used beyond 'attack or slide up to 3 squares'. If that's true, then the page 42 option may introduce its own problems and then we're back to square one [sup]1[/sup] 1. [URL]http://www.enworld.org/forum/general-rpg-discussion/302220-how-wizard-vs-warrior-balance-problem-handled-fantasy-literature-103.html#post5539325[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?
Top